Hello everyone. Please feel free to speak to me. I am so lonely.
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Joined: Fri Jan 20, 2012 12:06 am Posts: 4717 Location: In USA- UTC-5
Blog: View Blog (1)
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- Introduction to Dragonopia | +
- In a tavern along the edge of the Old Kingdom or so it was once named many years ago, a cloaked figure came inside.
“Good tidings, Inn Keeper. A room and meals for a few days once more, if you please or don’t please.” came a female’s voice.
A key was passed over the counter to the young woman who was taking the hood of her cloak down. “Thank ye. I’ll show myself up.” She headed up to the room where she always stayed. She changed and unpacked before heading down the stairs for dinner. She sat in her usual corner which was the cleanest spot in the tavern. And why not since she owned the tavern. Not that many knew that fact.
The Inn Keepers wife came over to see what she wanted. “The usual. Any news around here?” she asked. “No ma’m. It has been very quiet since you left last month. I’ll have your stew ready in a few minutes.” She spoke as she left. The strange woman was writing a poster to be placed up on the board.
Wanted Students who will travel to a dragon academy. All willing students will receive free tuition, food, housing, clothing and 1 dragon egg. Must be in fit condition to travel many miles on foot to Dragonopia. Once there the student will be under the command of a Dragon Lorest who will guide the student in how to raise, care for and ride a full grown dragon. The student will be required to stay for a minimum of 5 years. Once the student and dragon passes their final exam, they will be required to spend 5 years serving the Dragonopia as a military force. All interested students must be at least 15 and not more than 25. They must be unmarried, without child, and have no outside obligations. All interested students must be at The Dragon’s Den, Old Kingdom, on the 5th day of October. Testing will start on the 6th and those who pass will leave on 7th. Anyone with questions will have their questions answered on the 5th day of October.
When the wife came back, the woman handed her the poster. “Please post this. I will need a large load of supplies next month. Mostly staples such as flour, sugar, lard, nuts, dried fruit, smoked meats, oats. I will be bringing a few sets of oxen with me.” She spoke as she handed the poster to the wife. “I’ll have the estimate before I leave in the morning. I’ll be leaving at first light.” The woman announced. “I’ll have your usual ready for ye then.” Was the answer from the wife.
- RULES | +
- I have very few rules for the RP besides the sites rules but here they are!
1) This is in the Beta Section so please keep your sentence count up to Beta Standards. But the RP will only be as good as the RPers! If there is nothing to work off of, then this RP will die. Please do try to make at least 7 good sentences each post.
2) Post at least every two days or let me know here if you are going to be gone for more than two days. I know that Life hands you the bowl of pits sometimes and everyone is able to get ill from time to time, let me know what is going on and I can excuse me for a bit.
3) Ask questions! I can't answer questions if they are not asked.
4) Have fun and if I need to, I will post more rules here.
- Caves of Accepted Charaters: | +
Teachers: A) B) C) D) - Lore Master Mystique Weathermaster | +
Player Name: The Creator 7 Name: Lore Master Mystique Weathermaster Age: 25 Gender: female Cave: D Personality: Kind but very firm when it comes to decision making. She is a loner and very lonely. Looks: Mystique has long curls to the middle of her back. She is on the short side being5 foot even. She weighs in at 110 pounds. She always wears long dresses and skirts. A cloak is often worn as well as some sort of a scarf. Leather boots and gloves are worn to protect her hands. She has dark green eyes. Possessions: Crossbow 2 Quivers of Arrows 3 Knives- 2 in boots and 1 at the waist Quarterstaff What she calls an equipment belt: Axe Tinder/Flint pouch Knife sleeve 2 Water bottles Med pouch Backpack with tent and bedroll plus clothes
On her pack horse: Harmonium Box of Lore Box with pots, pans, dishes Heavy Cloak with hat and gloves tucked inside.
The Lore Master hast lived in the Valley for several years and has her cave set up as well as the main cave. She knows what to expect and how to survive in the Valley.
Dragonling name: Luna Starrz Gender: female Species: Purity Dragon Personality: Sweet, curious, shy and introverted. Looks: Luna Starrz is a pristine white dragon that has a glittering sheen to her skin. Her eyes are sapphire blue and her talons are golden. Pictures will come when I get them done. Hatchling Abilities:(check under your dragon species) 1) Air/Wind Magic Make a small breeze-hatchlings can do Gusts- short blast of wind that lasts 30-40 seconds hatchlings can do 2) Mental/Mind Control Magic Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do Telekinesis- ability to move objects or bend objects- hatchlings can do Levitation- the ability to float - hatchlings can do 3) Light Magic Shining-Brighten darker areas- hatchlings can do Glowing- able to glow dimly- hatchlings can do
Students: Cave 1: Cave 2:- Maylene McCrey | +
- Rper Lady Kate
Player name is Maylene McCrey Age 18 Female Cave 2 Looks 16. She has Platinum hair down to her waist. She has sapphire blue eyes. She is buxom, athletic built, large boned, loves bangles, Tanned Skinned. She is part gypsey and part elf. She wears her hair long to cover her ears. She dresses in furs and deerskin. She wears fur boots lines with sheepskin in winter and heavily beaded leather shoes in summer. Much of her clothing is handmade with beads and bones.
She grew up in the planes. She accomplished rider, Bowman, and knows plants for healing. He father was raised in a gypsie a musical troupe. He met the elf and settled down as farmer, trapper, and tradesman. Mother was elf trader, leather worker and accomplished seamstress and textile maker. Maylene was among a few gifted elves to possess talents or magic. She worked with the healer Her talents always got her into trouble. She was sent to the school because of her riding ability. She had a sense the animals trusted her. Even wild once would approach her that other's feared. Fish would come to her hand for a snack. She always won fishing contests.
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Silver Mist Dragon
Name Rexus "Dargum" Dargentum
Drake
Hatchling abilities
Pull water out of the air…make mists to bursts of fog to hide. Mimic able to hear sound and produce it'// talk: simple words to full sentences Glowing able to glow dimly
Natural abilities
Cold Magic 1) Send sensations of cold to others around it.- hatchlings can do 2) Tolerant to cold- hatchlings can do 3) Frost-a light freeze- hatchlings can do
Mental/Mind Control Magic 1) Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do 2) Telekinesis- ability to move objects or bend objects- hatchlings can do 3) Levitation- the ability to float - hatchlings can do
Sound 1) Ventriloquist- able to throw voice to various locations- hatchlings can do 2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly - hatchlings can do
Highly Intelligent if learning he is very quiet and learns quickly. Difficult tasks and puzzles take a few tries.
He loves humans and elves, is an attention hog, and affectionate makes low grunts to be held or be petted.
He is courageous, helpful if asked, naturally empathetic; he will make a low howl to high barks to get others to follow him.
Upset, frustrated, or angry his cheeks and ears turn crimson and he bellows in long bursts.
He will say food and toys by name. He will name his toys. He mimics everything animals, people, and dragons Mentally and physically strong. Has a strong constitution.
His primary colors are silver.
Sick he is ashen head to toe and demands to be held he makes low grunts.
Warning call he will howl and attack he has a shrill screech. What he fears he hides in a fog or mist. He can create a breath of fog and hide confusing enemies or anything he thinks is a threat.
If caged, cornered, or charges he squeals. He sulks when punished, or is sad makes low growls to squeak to squeal.
He hates red dragons, mortal enemies. Will attack on site.
Cave 3: Cave 4: Cave 5: Cave 6:- Teresa Moloney | +
- Player/RPer Name: Rainbow
Character Name: Teresa Moloney Age: 18 Gender: Female Cave: 6 Personality: Teresa came from a eastern that lived mostly with in the forest she became a experienced hunter with both knives, sword or bow she had always loved spending time with animals she loved the horses and wild animals she learned to use weapons she learned how to survive out by herself her family taught her to make clothing out of animal hides. when she grew older she was hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic
Looks: Teresa is 5' 8" strong build, long curly red hair, most people in her tribe found it weird because her parents both had brown straight hair, she has dark skin tone because of the life she lived in the woods with her tribe.
Her usual Attire is a hide outfit which is a short sleeved shirt, hide pants, Hide boots, and sometimes a hide helmet, with hide gloves, and a fur cloak for long travels far from home.
Possessions: -Long bow -Quiver of arrows -Sword
-The clothes on her back and a extra cloak and pair of gloves - Fur Bedroll - Backpack - 1 Loaf of Bread and 3 pieces of venison -Small pot and Frying pan, ----------
Dragonling Name: Vulcan Gender: Male Species: Fire magic (Lava Dragon) Personality: Vulcan like Teresa is a hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic, Looks:
Hatchling |
Adult |
Hatchling Abilities: - Ability to speak mind to mind - Mind bonding – a close bond with a specific creature - Levitation- the ability to float
- Fire magic 1) Make a spark 2) Small flame 3) Heat something up
Earth Magic 1) Trembling- Make ground tremble 2) Rising 1-Make ground rise up into a mole hill
Sound 1) Ventriloquist- able to throw voice to various locations 2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly
Cave 7:- Nikolas Sigurdsson | +
- Player/RPer Name: Asterous
Character Name: Nikolas Sigurdsson Age: 19 Gender: Male Cave: 7 Personality: Nikolas comes from a tribe of Northern dwelling nomads, anything and everything they do is in some way related to their survival. This is what shaped Nikolas' way of thinking. If it's not worthwhile or done to accomplish something useful or practical, there is no sense in doing it. He can be somewhat reserved, especially around "outsiders", preferring to mind his own business and stay out of conflicts. However, once you get to know him, he does have his rare moments of opening up, and will, at times even have some fun from time to time. He takes his studies very seriously, and has no time or patience for those who want nothing more than to fool around and waste his time. Those that have become close to him have described him as a gentle giant, fiercely protective of his friends, and probably one of the nicer members of their tribe.
Looks: Nikolas stands at an imposing height of 6' 4". With a thin build, and a head of short pale blond, almost white hair that always looks like he's been in a windstorm, most people tend to avoid him when possible. He has pale skin to match the rest of him, and hazel eyes.
His usual attire is mainly furs, skins, and other materials from hunted animals. Leather, fur-lined pants with both an inner and outer layer, a thinner long-sleeved shirt, with a thicker fur jacket. Thick boots with two separate layers, also lined with fur, and mitts.
Possessions: - The clothes on his back, plus one extra fur coat - Double-Headed Battle Axe | -
- 2 Throwing/Hunting Spears | -
- 2 Hunting Knives | -
- Fur Bedroll - Backpack | -
- Small pot and pan - Dried/Smoked meat and fish
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Dragonling Name: Valkyrie Gender: Female Species: Cold Magic Personality: Valkyrie, like Nikolas is rather reserved, preferring to observe rather than engage unless necessary. She can become very protective, and aggressive to those she doesn't know at first until they have shown that they mean no harm to her or those around her. She is also a fighter and has no problem with lashing out should she feel threatened or just need someone to back off. Looks: Hatchling | -
Adult | -
Hatchling Abilities: - Ability to speak mind to mind - Mind bonding – a close bond with a specific creature - Levitation- the ability to float - Cold Magic: 1) Tolerant to cold 2) Frost - a light freeze 3) Send sensations of cold to others - Shadow Magic: 1) Become one with the Shadow-Blend with darker areas 2) Shadowing- Make areas slightly darker - Water Magic 1) Make water move without touching 2) Pull water out of air
Cave 8: Cave 9: Cave 10:
- CS | +
- Player/RPer Name:
Character Name: Age: Gender: Cave: (check the above post) Personality: Looks: Possessions:
Dragonling name: Gender: Species: (check the list below) Personality: Looks: As a Hatchling: As an adult: Hatchling Abilities:(check under your hatchling dragon species) 1) Species Abilities-strongest 2) Secondary Abilities-weaker 3) Third Abilities- weakest
- Dragonopia approved Dragon List | +
- Dragon Info:
1) Females- A) mature in third year B) respond to males according to moon phases 1. Moon Phases: 2. New Moon (also called the Dark Moon where we cannot see the moon) - Turns away all advances 3. First Quarter – Starts to accepting advances 4. Full – Fertile period 5. Third Quarter – Shows disinterest 6. New Moon - Turns away all advances 7. This complete female cycle (New Moon to New Moon)
2) Males- matures first during their 2nd year but do not have the adult abilities until 3rd year. Dragons and their types, ect Wind Magic Wind
All hatchlings are born with: Telepathy – Ability to speak mind to mind Mind bonding – a close bond with a specific creature Levitation- the ability to float
Fire/Heat Magic - Abilities can not mix with Cold or Water Fire Dragon- Night glo- blue fire- a night dragon Magna Lava
Water Magic - Abilities can not be mixed with Fire Water
Earth Magic- Abilities can not be mixed with Fire Earthquake or Quakers ( also known as Land Dragon because they are wingless )
Cold Magic- Abilities can not be mixed with Fire Ice Dragon
Light Magic Glowing- can glow with an eerie green light- a night dragon
Lightning Magic Electrical Dragon
Sound Sonar Dragon
Shadow Magic Shadow- a night dragon
Mental Illusion Dragon- makes illusions and dreams Mental- Uses techniques of the mind except Illusions and Dreams
MUST ASK BEFORE TAKING THE FOLLOWING DRAGONS: Mixed dragons Weather dragon-Elemental + Lightening Eastern Nightspine- Shadow + Mental Miniature Eastern Nightspine- Shadow + Mental Amphibianus Dragon=Land + Water
Rare dragons
Guardian- doesn’t sleep- can use any magic- ONLY ONE PER RP Silver Mist- can use any magic - ONLY ONE PER RP-Taken Purity Dragon- can use any magic and heal - ONLY ONE PER RP
- All magical abilities for Dragons and Riders | +
- All Hatchlings use Telepathy – Ability to speak mind to mind to its owner
Air/Wind Magic
1) Make a small breeze-hatchlings can do 2) Gusts- short blast of wind that lasts 30-40 seconds hatchlings can do 3) Blasts of wind – can last up to 10 to20 minutes depending on experience-teens can do 4) Create and manipulate wind currents-teens can do 5) Make a sturdy wind- lasting for up to an hour depending on experience-teens can do 6) Make a wind devil- small whirlwind-teens can do 7) Whirlwind-rapid and spinning wind that can slice through objects when combined with swords or a secondary element (small tornado) -adults can do 8) Force blast- sudden blast of strong wind-adults can do 9) Tornado- large funnel type of wind that can pick up or spew objects or creatures-adults can do 10) Razor Wind Air magic: a sharp thin wind that could cut objects by the sheer speed-adults can do 11) Ominous Wind- A strong speedy wind that has a screeching or howling noise-adults can do 12) Wind shield where wind forms a high speed sphere to deflect attacks -adults can do 13) Wind gravity using wind to pressure things down or make aerial objects stay on land-adults can do 14) Vacuum – ‘sucking’ or pulling air/wind action away from an area such as pulling an arrow away from a target. -adults can do
Fire/Heat Magic
1) Make a spark -hatchlings can do 2) Small flame- hatchlings can do 3) Heat something up- hatchlings can do 4) Fire balls-teens can do 5) Heat wave- waves of a heat forced towards an object or creature-teens can do 6) Flame throwing- a sturdy stream of fire -teens can do 7) Fire Blast- a fast stream of fire aimed at an object or creature-adults can do 8) Flame wall – a wall of fire that surrounds a person or object-adults can do 9) Fire field- a large area of fire that burns steadily-adults can do 10) Flame wave- waves of fire moving towards a target-adults can do 11) Incinerate- burn to the ground / ashes -adults can do
Water Magic 1) Make water move without touching- hatchlings can do 2) Pull water out of air- hatchlings can do 3) Water Spout- a small water devil-teens can do 4) Throw a stream of water-teens can do 5) Whirl pool- swirling water that pulls objects or creatures down into the water-teens can do 6) Tidal wave- a wave of water aimed at an object or creature-adults can do
Earth Magic
1) Trembling- Make ground tremble- hatchlings can do-teens can do 2) Rising 1-Make ground rise up into a mole hill- hatchlings can do-teens can do 3) Rising 2-Make ground rise up into a hill- teens can do 4) Rising 3-Make ground rise up into a mountain- teens can do 5) Shaking- Make rocks move- teens can do 6) Rock slide/Avalanche --adults can do 7) Crushing- Crush to sand, turn the earth around you into sand -adults can do 8) Earthquake -adults can do
Mental/Mind Control Magic 1) Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do 2) Telekinesis- ability to move objects or bend objects- hatchlings can do 3) Levitation- the ability to float - hatchlings can do 4) Empathic- able to experience the feelings or sensations of another creature other than its owner-teens can do 5) Mind bonding – a close bond with a specific creature - other than its owner-teens can do 6) Influence - weak mind control, persuasion at its best-teens can do 7) Illusion- make a creature see something that is not there-Adults can do 8) Assurance- make another person feel like he/she can do something-Adults can do 9) Mental shield- create a fierce field like invisible shield-Adults can do 10) Transformation
Cold Magic 1) Send sensations of cold to others around it.- hatchlings can do 2) Tolerant to cold- hatchlings can do 3) Frost-a light freeze- hatchlings can do 4) Hail- small balls of ice up to the size of golf balls-teens can do 5) Ice Balls- small balls of ice about the size of baseball-teens can do 6) Blizzard- a storm of icy crystals swirling about-teens can do-Adults can do 7) Icicle spear- a sharp spear of ice-Adults can do 8) Ice burn/ frost bite- a condition that freezes the skin up to the point of no return of healthy skin-Adults can do 9) Freeze- brings temperature to where objects or creatures become immobile totally -Adults can do 10) Freeze break – an extreme cold that breaks or shatters objects-Adults can do
Shadow Magic 1) Become one with the Shadow-Blend with darker areas hatchlings can do better- hatchlings can do 2) Shadowing- Make areas slightly darker- hatchlings can do 3) Shadowflauge- Blend completely with shadows and darker areas-teens can do 4) Increase agility in shadows-teens can do 5) Shadow hopping (quick dash from shadow/dark spot to shadow/dark spot through an area of light.) -Adults can do 6) Shadow Buddy- a created Shadow with the purpose of covering a person in shadows at command-Adults can do
Light Magic 1) Shining-Brighten darker areas- hatchlings can do 2) Glowing- able to glow dimly- hatchlings can do 3) Light beam- a bright light that temporally blinds creatures-teens can do 4) Light ball- Create a ball of light-teens can do 5) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex-Adults can do 6) Light Beams- A bright light which can penetrate the dark or shadows-Adults can do
Lightening Magic 1) Electric spark- hatchlings can do 2) Glowing- able to glow dimly- hatchlings can do 3) Electrical ball- up to the size of a baseball-teens can do 4) Electrical beam- a stream of electricity-teens can do 5) Lightning bolt- -teens can do 6) Shock wave- a wave of electricity-teens can do 7) Electric web- surrounds the victim with a web of static electricity-adults can do 8) Magnetize Items- pulling of the atoms so that they align up and is able to act as a magnet-adults can do 9) Magnetic field- a large area that has been magnetized-Adults can do 10) Fry electronics- a large jolt of electricity that disintegrates things-Adults can do
Sound 1) Ventriloquist- able to throw voice to various locations- hatchlings can do 2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly - hatchlings can do 3) Metal sound- makes high pitched squeal-teens can do 4) Sonic vibration-Adults can do
- What else Dragon Riders may learn to earn more money: | +
- Plantology
Growth-common plants grow slightly faster Herbal healing- the making of common potions that will assist in healing Overgrowth- massive area wide plant growth Advanced herbal curing- harder recipes and able to grow any plant
Life Skills Physical Training Auras Basketry Calligraphy Pottery Weaving Gems, Minerals, Ores
Creator Magic- optional Spell casting Runeology Talismans Tomes Wand and Staff Making Grimoire Creation
- Possible Possessions | +
- Time Era: Medieval 1500s
Weapons that will be allowed for Dragonopia Info from wikipedia.org Ask if you think that another weapon should be allowed. Battle axe Bows (short, long , or cross ) Quiver of Arrows Club Hand cannon (no larger and are rare) Knives Lances Morning star, Shuriken or other throwing stars Muskets and other guns of that time period (ask if not sure ) Quarterstaff Sling Swords Throwing Spear War hammer
Possessions you might want: Be reasonable with what you can carry! You may have a riding horse and a pack horse Small instruments that can be carried in a pocket or a sling type pouch Books are rare but 1 or 2 may be allowed Backpacks Tent Small pot, frying pan, utensils Hat Cloak Gloves Some food
- The Teaching Grimoire | +
- http://creativefreedomrpg.com/blog.php?u=8538&b=1508
If there is any questions, please ask! This where I will be posting important information and updating Characters.
_________________ Greetings! My name is Rosewoode. I am over 21 and a female. I enjoy a good RP and will do my best to create interesting RPs. If you have an RP that you wish to do with me, please let me know! I can and often post several times a day. I hope to find some new RP friends.
Last edited by The Creator 7 on Mon Jan 08, 2018 3:44 pm, edited 18 times in total.
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