Red Fog the RoleplayWelcome to thread at the end of the world!
This is the Red Fog IC thread. Please click the center image above to go to the OOC/RULES/BIOS thread, if you are interested in our apocalyptic story!
Basic Story Plot
It’s 2016 and the world has gone to ****. A motherfucking zombie apocalypse. Don’t ask me how it happened. The news had all kinds of theories but the fact of the matter is two years ago I was sitting next to my helicopter, drinking a beer with my comrades, and thinking life was ****ing boring. It’s a hell of a lot more fun now. The infection spreads through bites or a phenomena called
Red Fog. It sweeps through like Mustard Gas and chokes you out. You die but don’t worry… you come back in anything from a few seconds to a few minutes. Hungry and savage! We call people turned by the Red Fog
'Runners', because the corpse doesn’t get to go into rigor mortise in such a short amount of time. And then when whatever takes over your body and makes you a cannibalistic monster, it makes you a fast monster. Not a very intelligent monster, but a determined one to chase you to the ends of the earth to get a taste of heaven.
Then there’s
Husks. Those are people who were bit and not taken by the Fog. Husks are the poster-boy of a stereotypical zombie. Slow, rotting, and dumb as a door knob. When bit by a zombie you die slowly and stay dead long enough for rigor mortise to set in. When you come back hello poster-boy. Eventually Runner’s turn into Husks if they haven’t eaten anything in a long time. They can be overwhelming in groups and become riled up when a Shriek is nearby. That’s who's next on our list of zombie freaks.
Shrieks are grotesque, loud, and hunch backed. We aren’t sure how Shrieks came to be, hell we aren’t sure how any of the higher class zombies came to be, but my theory is that Shrieks are Husks who got to eat a lot. They have this awful beer gut and drooping arms that end in long claws. Their jaws hang open, like talk about jaw-dropping haha, and when I mean hang open they hang down to like their collar bone. If they get eyes on you or hear something loud enough they start going off like a car alarm or cats fighting. They aren’t very fast, jogging pace, but those claws can do some damage. Let’s also not forget every damned walking dead guy is going to be making his way over thanks to the dinner call.
Alright, here’s the ****ing I hate most.
Stalkers. They are smart. Creepily smart and fast. They don’t look too much different than any other zombie except their big black eyes which flash like an animal’s in the dark and they like to move on all fours. They mimic voices but can’t actually talk themselves. Ambushes are their favorite tactic. You have only two real advantages against a Stalker… 1. They don’t do sunlight or anything bright in general. 2. They give off a weird scent, like ammonia or that stuff my science teachers used to preserve biology specimens. Luckily they aren’t too common and prefer to stay in their “territory”.
Lastly we have
Hulks. Yes, like the comic character. These guys are big, strong, and do not like you. They walk around on stout legs with huge upper bodies and sometimes have extra protruding limbs or body parts. We’ve noticed they have poor eye-sight and aren’t very smart but if one starts chasing you, you better book it and be ready for flying debris. They’ll trample and even eat their own kind. Nothing is safe from a Hulk. You can kill all the other types of Zombie’s with a shot through the head or decapitation but a Hulk takes massive damage and doesn’t need a head to come at you. The best way to kill them is shoot the crap out them, burn or drown it, or blow the thing up. I prefer running.
So that’s what you have to worry about class! Random occurring Red Fog or any one of those zombies I listed will kill you.
But fear not if you aren't a survivalist. There are
Safe Havens which are run by what’s left of the Military. They were erected all over the world in different cities by the the country's Governments when countermeasures were proved ineffective. Sections of the city were sealed off with giant walls, security controlled gates, gasmask handouts, infection scanners, emergency supplies, and Red Fog warning alarms. Humanity somehow still manages to live on after two years with these Safe Haven Zones but some are beginning to fall apart. Most Safe Havens are now run under dictator like circumstances and are filthy. Curfews are set and everyone registered, you have a scan-able barcode on your wrist, to live in the zone must go to mandatory infection scans once a week. Labor is assigned to you and you are paid in ration cards. You don't work to help keep the Zone running, you aren't fed. The Guard's word is law. They will not hesitate to shoot you and don't care too much if someone else shoots you as long as it doesn't interfere with them. Getting into a Safe Haven zone is pretty much impossible and they don't like people leaving either.
Some people like to live in those dictator run facilities but I prefer to travel the countryside in small groups. Which are you? Are you a Save Haven Guard? A Safe Haven dweller who works in agriculture or another job? Are you a smuggler? Or are you like me, a surviving nomad?
Updates
I'll be keeping updates here on things like seasons, Fog danger levels, and locations as we go through the roleplay.
- Current Location: Around Tacoma, Washington's Safe Haven
- Current Haven Status: Low on rations, curfew is at ten, shot on sight after curfew, not accepting strangers, and civilians not allowed to have weapons.
- Current Month: Late May
- Season: Spring
- Fog status: High to Medium Chance of Red Fog Occurring in Washington's Mountain Ranges