Creative Freedom RPG
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The Dragonopia Academy of Dragon Riding
https://creativefreedomrpg.com/viewtopic.php?f=18&t=52896
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Author:  The Creator 7 [ Sun Dec 17, 2017 7:02 pm ]
Post subject:  The Dragonopia Academy of Dragon Riding

Introduction to Dragonopia | +
In a tavern along the edge of the Old Kingdom or so it was once named many years ago, a cloaked figure came inside.
“Good tidings, Inn Keeper. A room and meals for a few days once more, if you please or don’t please.” came a female’s voice.

A key was passed over the counter to the young woman who was taking the hood of her cloak down.
“Thank ye. I’ll show myself up.” She headed up to the room where she always stayed. She changed and unpacked before heading down the stairs for dinner.
She sat in her usual corner which was the cleanest spot in the tavern. And why not since she owned the tavern. Not that many knew that fact.

The Inn Keepers wife came over to see what she wanted.
“The usual. Any news around here?” she asked.
“No ma’m. It has been very quiet since you left last month. I’ll have your stew ready in a few minutes.” She spoke as she left.
The strange woman was writing a poster to be placed up on the board.

Wanted
Students who will travel to a dragon academy.
All willing students will receive free tuition, food, housing, clothing and 1 dragon egg. Must be in fit condition to travel many miles on foot to Dragonopia. Once there the student will be under the command of a Dragon Lorest who will guide the student in how to raise, care for and ride a full grown dragon. The student will be required to stay for a minimum of 5 years.
Once the student and dragon passes their final exam, they will be required to spend 5 years serving the Dragonopia as a military force.
All interested students must be at least 15 and not more than 25. They must be unmarried, without child, and have no outside obligations.
All interested students must be at The Dragon’s Den, Old Kingdom, on the 5th day of October. Testing will start on the 6th and those who pass will leave on 7th.
Anyone with questions will have their questions answered on the 5th day of October.

When the wife came back, the woman handed her the poster.
“Please post this. I will need a large load of supplies next month. Mostly staples such as flour, sugar, lard, nuts, dried fruit, smoked meats, oats. I will be bringing a few sets of oxen with me.” She spoke as she handed the poster to the wife.
“I’ll have the estimate before I leave in the morning. I’ll be leaving at first light.” The woman announced.
“I’ll have your usual ready for ye then.” Was the answer from the wife.


RULES | +
I have very few rules for the RP besides the sites rules but here they are!
1) This is in the Beta Section so please keep your sentence count up to Beta Standards. But the RP will only be as good as the RPers! If there is nothing to work off of, then this RP will die. Please do try to make at least 7 good sentences each post.

2) Post at least every two days or let me know here if you are going to be gone for more than two days. I know that Life hands you the bowl of pits sometimes and everyone is able to get ill from time to time, let me know what is going on and I can excuse me for a bit.

3) Ask questions! I can't answer questions if they are not asked.

4) Have fun and if I need to, I will post more rules here.


Caves of Accepted Charaters: | +
Image
Teachers:
A)
B)
C)
D)
Lore Master Mystique Weathermaster | +

Player Name: The Creator 7
Name: Lore Master Mystique Weathermaster
Age: 25
Gender: female
Cave: D
Personality: Kind but very firm when it comes to decision making. She is a loner and very lonely.
Looks: Mystique has long curls to the middle of her back. She is on the short side being5 foot even. She weighs in at 110 pounds. She always wears long dresses and skirts. A cloak is often worn as well as some sort of a scarf. Leather boots and gloves are worn to protect her hands. She has dark green eyes.
Possessions:
Crossbow
2 Quivers of Arrows
3 Knives- 2 in boots and 1 at the waist
Quarterstaff
What she calls an equipment belt:
Axe
Tinder/Flint pouch
Knife sleeve
2 Water bottles
Med pouch
Backpack with tent and bedroll plus clothes

On her pack horse:
Harmonium
Box of Lore
Box with pots, pans, dishes
Heavy Cloak with hat and gloves tucked inside.

The Lore Master hast lived in the Valley for several years and has her cave set up as well as the main cave. She knows what to expect and how to survive in the Valley.

Image

Image

Dragonling name: Luna Starrz
Gender: female
Species: Purity Dragon
Personality: Sweet, curious, shy and introverted.
Looks:
Luna Starrz is a pristine white dragon that has a glittering sheen to her skin. Her eyes are sapphire blue and her talons are golden. Pictures will come when I get them done.
Hatchling Abilities:(check under your dragon species)
1) Air/Wind Magic
Make a small breeze-hatchlings can do
Gusts- short blast of wind that lasts 30-40 seconds hatchlings can do
2) Mental/Mind Control Magic
Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do
Telekinesis- ability to move objects or bend objects- hatchlings can do
Levitation- the ability to float - hatchlings can do
3) Light Magic
Shining-Brighten darker areas- hatchlings can do
Glowing- able to glow dimly- hatchlings can do

Students:
Cave 1:
Cave 2:
Maylene McCrey | +
Rper Lady Kate
Player name is Maylene McCrey
Age 18
Female
Cave 2
Looks 16. She has Platinum hair down to her waist. She has sapphire blue eyes. She is buxom, athletic built, large boned, loves bangles, Tanned Skinned. She is part gypsey and part elf. She wears her hair long to cover her ears. She dresses in furs and deerskin. She wears fur boots lines with sheepskin in winter and heavily beaded leather shoes in summer. Much of her clothing is handmade with beads and bones.

She grew up in the planes. She accomplished rider, Bowman, and knows plants for healing. He father was raised in a gypsie a musical troupe. He met the elf and settled down as farmer, trapper, and tradesman.
Mother was elf trader, leather worker and accomplished seamstress and textile maker.
Maylene was among a few gifted elves to possess talents or magic. She worked with the healer Her talents always got her into trouble. She was sent to the school because of her riding ability. She had a sense the animals trusted her. Even wild once would approach her that other's feared.
Fish would come to her hand for a snack. She always won fishing contests.

-------------------------------------------
Image
Image

Image
Silver Mist Dragon

Name Rexus "Dargum" Dargentum

Drake

Hatchling abilities

Pull water out of the air…make mists to bursts of fog to hide.
Mimic able to hear sound and produce it'// talk: simple words to full sentences
Glowing able to glow dimly

Natural abilities

Cold Magic
1) Send sensations of cold to others around it.- hatchlings can do
2) Tolerant to cold- hatchlings can do
3) Frost-a light freeze- hatchlings can do

Mental/Mind Control Magic
1) Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do
2) Telekinesis- ability to move objects or bend objects- hatchlings can do
3) Levitation- the ability to float - hatchlings can do

Sound
1) Ventriloquist- able to throw voice to various locations- hatchlings can do
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly - hatchlings can do




Highly Intelligent if learning he is very quiet and learns quickly. Difficult tasks and puzzles take a few tries.

He loves humans and elves, is an attention hog, and affectionate makes low grunts to be held or be petted.

He is courageous, helpful if asked, naturally empathetic; he will make a low howl to high barks to get others to follow him.

Upset, frustrated, or angry his cheeks and ears turn crimson and he bellows in long bursts.

He will say food and toys by name. He will name his toys.
He mimics everything animals, people, and dragons
Mentally and physically strong. Has a strong constitution.

His primary colors are silver.

Sick he is ashen head to toe and demands to be held he makes low grunts.

Warning call he will howl and attack he has a shrill screech. What he fears he hides in a fog or mist. He can create a breath of fog and hide confusing enemies or anything he thinks is a threat.

If caged, cornered, or charges he squeals. He sulks when punished, or is sad makes low growls to squeak to squeal.

He hates red dragons, mortal enemies. Will attack on site.


Cave 3:
Cave 4:
Cave 5:
Cave 6:
Teresa Moloney | +
Player/RPer Name: Rainbow
Character Name: Teresa Moloney
Age: 18
Gender: Female
Cave: 6
Personality: Teresa came from a eastern that lived mostly with in the forest she became a experienced hunter with both knives, sword or bow she had always loved spending time with animals she loved the horses and wild animals she learned to use weapons she learned how to survive out by herself her family taught her to make clothing out of animal hides. when she grew older she was hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic

Looks: Teresa is 5' 8" strong build, long curly red hair, most people in her tribe found it weird because her parents both had brown straight hair, she has dark skin tone because of the life she lived in the woods with her tribe.

Her usual Attire is a hide outfit which is a short sleeved shirt, hide pants, Hide boots, and sometimes a hide helmet, with hide gloves, and a fur cloak for long travels far from home.

Possessions:
-Long bow
-Quiver of arrows
-Sword

-The clothes on her back and a extra cloak and pair of gloves
- Fur Bedroll
- Backpack
- 1 Loaf of Bread and 3 pieces of venison
-Small pot and Frying pan,
----------

Dragonling Name: Vulcan
Gender: Male
Species: Fire magic (Lava Dragon)
Personality: Vulcan like Teresa is a hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic,
Looks:

Hatchling |
Image

Adult |
Image

Hatchling Abilities:
- Ability to speak mind to mind
- Mind bonding – a close bond with a specific creature
- Levitation- the ability to float

- Fire magic
1) Make a spark
2) Small flame
3) Heat something up

Earth Magic
1) Trembling- Make ground tremble
2) Rising 1-Make ground rise up into a mole hill

Sound
1) Ventriloquist- able to throw voice to various locations
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly


Cave 7:
Nikolas Sigurdsson | +
Player/RPer Name: Asterous
Character Name: Nikolas Sigurdsson
Age: 19
Gender: Male
Cave: 7
Personality: Nikolas comes from a tribe of Northern dwelling nomads, anything and everything they do is in some way related to their survival. This is what shaped Nikolas' way of thinking. If it's not worthwhile or done to accomplish something useful or practical, there is no sense in doing it. He can be somewhat reserved, especially around "outsiders", preferring to mind his own business and stay out of conflicts. However, once you get to know him, he does have his rare moments of opening up, and will, at times even have some fun from time to time. He takes his studies very seriously, and has no time or patience for those who want nothing more than to fool around and waste his time. Those that have become close to him have described him as a gentle giant, fiercely protective of his friends, and probably one of the nicer members of their tribe.

Looks: Nikolas stands at an imposing height of 6' 4". With a thin build, and a head of short pale blond, almost white hair that always looks like he's been in a windstorm, most people tend to avoid him when possible. He has pale skin to match the rest of him, and hazel eyes.

His usual attire is mainly furs, skins, and other materials from hunted animals. Leather, fur-lined pants with both an inner and outer layer, a thinner long-sleeved shirt, with a thicker fur jacket. Thick boots with two separate layers, also lined with fur, and mitts.

Possessions:
- The clothes on his back, plus one extra fur coat
- Double-Headed Battle Axe | -
Image
- 2 Throwing/Hunting Spears | -
Image
- 2 Hunting Knives | -
Image
- Fur Bedroll
- Backpack | -
Image

- Small pot and pan
- Dried/Smoked meat and fish

----------

Dragonling Name: Valkyrie
Gender: Female
Species: Cold Magic
Personality: Valkyrie, like Nikolas is rather reserved, preferring to observe rather than engage unless necessary. She can become very protective, and aggressive to those she doesn't know at first until they have shown that they mean no harm to her or those around her. She is also a fighter and has no problem with lashing out should she feel threatened or just need someone to back off.
Looks:
Hatchling | -
Image

Adult | -
Image

Hatchling Abilities:
- Ability to speak mind to mind
- Mind bonding – a close bond with a specific creature
- Levitation- the ability to float
- Cold Magic:
1) Tolerant to cold
2) Frost - a light freeze
3) Send sensations of cold to others
- Shadow Magic:
1) Become one with the Shadow-Blend with darker areas
2) Shadowing- Make areas slightly darker
- Water Magic
1) Make water move without touching
2) Pull water out of air

Cave 8:
Cave 9:
Cave 10:


CS | +
Player/RPer Name:
Character Name:
Age:
Gender:
Cave: (check the above post)
Personality:
Looks:
Possessions:

Dragonling name:
Gender:
Species: (check the list below)
Personality:
Looks:
As a Hatchling:
As an adult:
Hatchling Abilities:(check under your hatchling dragon species)
1) Species Abilities-strongest
2) Secondary Abilities-weaker
3) Third Abilities- weakest


Dragonopia approved Dragon List | +
Dragon Info:
1) Females-
A) mature in third year
B) respond to males according to moon phases
1. Moon Phases:
2. New Moon (also called the Dark Moon where we cannot see the moon) - Turns away all advances
3. First Quarter – Starts to accepting advances
4. Full – Fertile period
5. Third Quarter – Shows disinterest
6. New Moon - Turns away all advances
7. This complete female cycle (New Moon to New Moon)

2) Males- matures first during their 2nd year but do not have the adult abilities until 3rd year.
Dragons and their types, ect
Wind Magic
Wind

All hatchlings are born with:
Telepathy – Ability to speak mind to mind
Mind bonding – a close bond with a specific creature
Levitation- the ability to float



Fire/Heat Magic - Abilities can not mix with Cold or Water
Fire Dragon-
Night glo- blue fire- a night dragon
Magna
Lava

Water Magic - Abilities can not be mixed with Fire
Water

Earth Magic- Abilities can not be mixed with Fire
Earthquake or Quakers ( also known as Land Dragon because they are wingless )

Cold Magic- Abilities can not be mixed with Fire
Ice Dragon

Light Magic
Glowing- can glow with an eerie green light- a night dragon

Lightning Magic
Electrical Dragon

Sound
Sonar Dragon

Shadow Magic
Shadow- a night dragon

Mental
Illusion Dragon- makes illusions and dreams
Mental- Uses techniques of the mind except Illusions and Dreams

MUST ASK BEFORE TAKING THE FOLLOWING DRAGONS:
Mixed dragons
Weather dragon-Elemental + Lightening
Eastern Nightspine- Shadow + Mental
Miniature Eastern Nightspine- Shadow + Mental
Amphibianus Dragon=Land + Water

Rare dragons

Guardian- doesn’t sleep- can use any magic- ONLY ONE PER RP
Silver Mist- can use any magic - ONLY ONE PER RP-Taken
Purity Dragon- can use any magic and heal - ONLY ONE PER RP


All magical abilities for Dragons and Riders | +
All Hatchlings use Telepathy – Ability to speak mind to mind to its owner
Air/Wind Magic

1) Make a small breeze-hatchlings can do
2) Gusts- short blast of wind that lasts 30-40 seconds hatchlings can do
3) Blasts of wind – can last up to 10 to20 minutes depending on experience-teens can do
4) Create and manipulate wind currents-teens can do
5) Make a sturdy wind- lasting for up to an hour depending on experience-teens can do
6) Make a wind devil- small whirlwind-teens can do
7) Whirlwind-rapid and spinning wind that can slice through objects when combined with swords or a secondary element (small tornado) -adults can do
8) Force blast- sudden blast of strong wind-adults can do
9) Tornado- large funnel type of wind that can pick up or spew objects or creatures-adults can do
10) Razor Wind Air magic: a sharp thin wind that could cut objects by the sheer speed-adults can do
11) Ominous Wind- A strong speedy wind that has a screeching or howling noise-adults can do
12) Wind shield where wind forms a high speed sphere to deflect attacks -adults can do
13) Wind gravity using wind to pressure things down or make aerial objects stay on land-adults can do
14) Vacuum – ‘sucking’ or pulling air/wind action away from an area such as pulling an arrow away from a target. -adults can do

Fire/Heat Magic

1) Make a spark -hatchlings can do
2) Small flame- hatchlings can do
3) Heat something up- hatchlings can do
4) Fire balls-teens can do
5) Heat wave- waves of a heat forced towards an object or creature-teens can do
6) Flame throwing- a sturdy stream of fire -teens can do
7) Fire Blast- a fast stream of fire aimed at an object or creature-adults can do
8) Flame wall – a wall of fire that surrounds a person or object-adults can do
9) Fire field- a large area of fire that burns steadily-adults can do
10) Flame wave- waves of fire moving towards a target-adults can do
11) Incinerate- burn to the ground / ashes -adults can do

Water Magic
1) Make water move without touching- hatchlings can do
2) Pull water out of air- hatchlings can do
3) Water Spout- a small water devil-teens can do
4) Throw a stream of water-teens can do
5) Whirl pool- swirling water that pulls objects or creatures down into the water-teens can do
6) Tidal wave- a wave of water aimed at an object or creature-adults can do

Earth Magic

1) Trembling- Make ground tremble- hatchlings can do-teens can do
2) Rising 1-Make ground rise up into a mole hill- hatchlings can do-teens can do
3) Rising 2-Make ground rise up into a hill- teens can do
4) Rising 3-Make ground rise up into a mountain- teens can do
5) Shaking- Make rocks move- teens can do
6) Rock slide/Avalanche --adults can do
7) Crushing- Crush to sand, turn the earth around you into sand -adults can do
8) Earthquake -adults can do

Mental/Mind Control Magic
1) Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do
2) Telekinesis- ability to move objects or bend objects- hatchlings can do
3) Levitation- the ability to float - hatchlings can do
4) Empathic- able to experience the feelings or sensations of another creature other than its owner-teens can do
5) Mind bonding – a close bond with a specific creature - other than its owner-teens can do
6) Influence - weak mind control, persuasion at its best-teens can do
7) Illusion- make a creature see something that is not there-Adults can do
8) Assurance- make another person feel like he/she can do something-Adults can do
9) Mental shield- create a fierce field like invisible shield-Adults can do
10) Transformation

Cold Magic
1) Send sensations of cold to others around it.- hatchlings can do
2) Tolerant to cold- hatchlings can do
3) Frost-a light freeze- hatchlings can do
4) Hail- small balls of ice up to the size of golf balls-teens can do
5) Ice Balls- small balls of ice about the size of baseball-teens can do
6) Blizzard- a storm of icy crystals swirling about-teens can do-Adults can do
7) Icicle spear- a sharp spear of ice-Adults can do
8) Ice burn/ frost bite- a condition that freezes the skin up to the point of no return of healthy skin-Adults can do
9) Freeze- brings temperature to where objects or creatures become immobile totally -Adults can do
10) Freeze break – an extreme cold that breaks or shatters objects-Adults can do

Shadow Magic
1) Become one with the Shadow-Blend with darker areas hatchlings can do better- hatchlings can do
2) Shadowing- Make areas slightly darker- hatchlings can do
3) Shadowflauge- Blend completely with shadows and darker areas-teens can do
4) Increase agility in shadows-teens can do
5) Shadow hopping (quick dash from shadow/dark spot to shadow/dark spot through an area of light.) -Adults can do
6) Shadow Buddy- a created Shadow with the purpose of covering a person in shadows at command-Adults can do

Light Magic
1) Shining-Brighten darker areas- hatchlings can do
2) Glowing- able to glow dimly- hatchlings can do
3) Light beam- a bright light that temporally blinds creatures-teens can do
4) Light ball- Create a ball of light-teens can do
5) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex-Adults can do
6) Light Beams- A bright light which can penetrate the dark or shadows-Adults can do


Lightening Magic
1) Electric spark- hatchlings can do
2) Glowing- able to glow dimly- hatchlings can do
3) Electrical ball- up to the size of a baseball-teens can do
4) Electrical beam- a stream of electricity-teens can do
5) Lightning bolt- -teens can do
6) Shock wave- a wave of electricity-teens can do
7) Electric web- surrounds the victim with a web of static electricity-adults can do
8) Magnetize Items- pulling of the atoms so that they align up and is able to act as a magnet-adults can do
9) Magnetic field- a large area that has been magnetized-Adults can do
10) Fry electronics- a large jolt of electricity that disintegrates things-Adults can do

Sound
1) Ventriloquist- able to throw voice to various locations- hatchlings can do
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly - hatchlings can do
3) Metal sound- makes high pitched squeal-teens can do
4) Sonic vibration-Adults can do


What else Dragon Riders may learn to earn more money: | +
Plantology
Growth-common plants grow slightly faster
Herbal healing- the making of common potions that will assist in healing
Overgrowth- massive area wide plant growth
Advanced herbal curing- harder recipes and able to grow any plant

Life Skills
Physical Training
Auras
Basketry
Calligraphy
Pottery
Weaving
Gems, Minerals, Ores

Creator Magic- optional
Spell casting
Runeology
Talismans
Tomes
Wand and Staff Making
Grimoire Creation

Possible Possessions | +
Time Era: Medieval 1500s
Weapons that will be allowed for Dragonopia
Info from wikipedia.org
Ask if you think that another weapon should be allowed.
Battle axe
Bows (short, long , or cross )
Quiver of Arrows
Club
Hand cannon (no larger and are rare)
Knives
Lances
Morning star, Shuriken or other throwing stars
Muskets and other guns of that time period (ask if not sure )
Quarterstaff
Sling
Swords
Throwing Spear
War hammer


Possessions you might want: Be reasonable with what you can carry! You may have a riding horse and a pack horse
Small instruments that can be carried in a pocket or a sling type pouch
Books are rare but 1 or 2 may be allowed
Backpacks
Tent
Small pot, frying pan, utensils
Hat
Cloak
Gloves
Some food


The Teaching Grimoire | +
http://creativefreedomrpg.com/blog.php?u=8538&b=1508


If there is any questions, please ask! This where I will be posting important information and updating Characters.

Author:  LadyKate43 [ Mon Dec 18, 2017 1:49 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Rper Lady Kate
Player name is Mayleen McCrey
Age 18
Female
Height 5'6"
Weight 125 lbs
Cave 2
Looks 16. She has Platinum hair down to her waist. She has sapphire blue eyes. She is buxom, athletic built, large boned, loves bangles, Tanned Skinned. She is part gypsey and part elf. She wears her hair long to cover her ears. She dresses in furs and deerskin. She wears fur boots lines with sheepskin in winter and heavily beaded leather shoes in summer. Much of her clothing is handmade with beads and bones.

She grew up in the planes. She accomplished rider, Bowman, and knows plants for healing. He father was raised in a gypsie a musical troupe. He met the elf and settled down as farmer, trapper, and tradesman.
Mother was elf trader, leather worker and accomplished seamstress and textile maker.
Maylene was among a few gifted elves to possess talents or magic. She worked with the healer Her talents always got her into trouble. She was sent to the school because of her riding ability. She had a sense the animals trusted her. Even wild once would approach her that other's feared.
Fish would come to her hand for a snack. She always won fishing contests.

-------------------------------------------
Silver Mist Dragon

Name Rexus "Dargum" Dargentum

Drake

Hatchling abilities

Pull water out of the air…make mists to bursts of fog to hide.

Glowing able to glow dimly

Natural abilities

Cold Magic
1) Send sensations of cold to others around it.- hatchlings can do
2) Tolerant to cold- hatchlings can do
3) Frost-a light freeze- hatchlings can do

Mental/Mind Control Magic
1) Telepathy – Ability to speak mind to mind to another creature other than its owner- hatchlings can do
2) Telekinesis- ability to move objects or bend objects- hatchlings can do
3) Levitation- the ability to float - hatchlings can do

Sound
1) Ventriloquist- able to throw voice to various locations- hatchlings can do
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly - hatchlings can do




Highly Intelligent if learning he is very quiet and learns quickly. Difficult tasks and puzzles take a few tries.

He loves humans and elves, is an attention hog, and affectionate makes low grunts to be held or be petted.

He is courageous, helpful if asked, naturally empathetic; he will make a low howl to high barks to get others to follow him.

Upset, frustrated, or angry his cheeks and ears turn crimson and he bellows in long bursts.

He will say food and toys by name. He will name his toys.
He mimics everything animals, people, and dragons
Mentally and physically strong. Has a strong constitution.

His primary colors are silver.

Sick he is ashen head to toe and demands to be held he makes low grunts.

Warning call he will howl and attack he has a shrill screech. What he fears he hides in a fog or mist. He can create a breath of fog and hide confusing enemies or anything he thinks is a threat.

If caged, cornered, or charges he squeals. He sulks when punished, or is sad makes low growls to squeak to squeal.

He hates red dragons, mortal enemies. Will attack on site.

Attachments:
adult dragon.jpg
adult dragon.jpg [ 30.71 KiB | Viewed 14857 times ]
Baby dragon.jpg
Baby dragon.jpg [ 108.73 KiB | Viewed 14857 times ]

Author:  Asterous [ Mon Dec 18, 2017 2:04 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Just a few quick questions.

1. You want us to post both our character and the hatchling's profiles, correct?

2. Under "Hatchling Abilities" do we choose three from the list for that species and those will be the three abilities our dragon will have?

3. "Player Name" and "Name", two different things or no?

4. Are pictures allowed or would you prefer written descriptions?

Author:  The Creator 7 [ Mon Dec 18, 2017 10:36 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

LadyKate43- Please choose 3 Magical Abilities for your dragon to start with. Refer to mine as an example. It is Located under caves.

Asterous- 1. Correct
2. I see the confusion here. I will adjust it to their species Magical Ability plus 2 others. See the updated posted.
3. Yes they are. Player/RPer name and Character name. I'll edit that as well.
4. Both are acceptable. It is a matter pf preference.

Author:  The Creator 7 [ Mon Dec 18, 2017 10:41 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

I will be making a list of allowable possessions that are in the medieval time era and will post it in the first post.

Author:  The Creator 7 [ Mon Dec 18, 2017 11:03 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

That list which is mentioned above is now posted in the main post. Please to make sure that you have it added to your CS if you started one.

Author:  Asterous [ Mon Dec 18, 2017 1:08 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

I think I got everything, let me know if something needs to be changed/added! =)




Player/RPer Name: Asterous
Character Name: Nikolas Sigurdsson
Age: 19
Gender: Male
Cave: 7
Personality: Nikolas comes from a tribe of Northern dwelling nomads, anything and everything they do is in some way related to their survival. This is what shaped Nikolas' way of thinking. If it's not worthwhile or done to accomplish something useful or practical, there is no sense in doing it. He can be somewhat reserved, especially around "outsiders", preferring to mind his own business and stay out of conflicts. However, once you get to know him, he does have his rare moments of opening up, and will, at times even have some fun from time to time. He takes his studies very seriously, and has no time or patience for those who want nothing more than to fool around and waste his time. Those that have become close to him have described him as a gentle giant, fiercely protective of his friends, and probably one of the nicer members of their tribe.

Looks: Nikolas stands at an imposing height of 6' 4". With a thin build, and a head of short pale blond, almost white hair that always looks like he's been in a windstorm, most people tend to avoid him when possible. He has pale skin to match the rest of him, and hazel eyes. 

His usual attire is mainly furs, skins, and other materials from hunted animals. Leather, fur-lined pants with both an inner and outer layer, a thinner long-sleeved shirt, with a thicker fur jacket. Thick boots with two separate layers, also lined with fur, and mitts. 

Possessions:
- The clothes on his back, plus one extra fur coat
- Double-Headed Battle Axe | +
Image

- 2 Throwing/Hunting Spears | +
Image

- 2 Hunting Knives | +
Image

- Fur Bedroll
- Backpack | +
Image

- Small pot and pan
- Dried/Smoked meat and fish

----------

Dragonling Name: Valkyrie
Gender: Female
Species: Cold Magic
Personality: Valkyrie, like Nikolas is rather reserved, preferring to observe rather than engage unless necessary. She can become very protective, and aggressive to those she doesn't know at first until they have shown that they mean no harm to her or those around her. She is also a fighter and has no problem with lashing out should she feel threatened or just need someone to back off.
Looks: 
Hatchling | +
Image

Adult | +
Image

Hatchling Abilities:
- Ability to speak mind to mind
- Mind bonding – a close bond with a specific creature
- Levitation- the ability to float
- Cold Magic:
1) Tolerant to cold
2) Frost - a light freeze
3) Send sensations of cold to others
- Shadow Magic:
1) Become one with the Shadow-Blend with darker areas
2) Shadowing- Make areas slightly darker
- Water Magic
1) Make water move without touching
2) Pull water out of air

Author:  The Creator 7 [ Mon Dec 18, 2017 3:32 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Asterous- If I am understanding correctly, Valkyrie is Ice Dragon. All hatchlings are born with:
Telepathy – Ability to speak mind to mind
Mind bonding – a close bond with a specific creature
Levitation- the ability to float

If that is correct, she would have Ice Magic- She would start out with Telepathy – Ability to speak mind to mind ;
Mind bonding – a close bond with a specific creature; Levitation- the ability to float. She would also have Cold Magic
1) Send sensations of cold to others around it.- hatchlings can do
2) Tolerant to cold- hatchlings can do
3) Frost-a light freeze- hatchlings can do

Your CS is great to this point. All that you need to do is to choose 2 other Ability sets (IE: Earth, Air/Wind, Mental, Shadow, or one of the others but not Fire for obvious reasons).
Please edit it in for me.

Author:  Asterous [ Mon Dec 18, 2017 4:50 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Sorry, just a clarification...

What do you mean by choosing 2 more ability sets? Do I have to choose two other abilities from another element to add to what she already has (Ice magic, and the generic ones)?

Author:  The Creator 7 [ Mon Dec 18, 2017 4:52 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Yes.

Author:  Asterous [ Mon Dec 18, 2017 5:00 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Edited!

Author:  The Creator 7 [ Mon Dec 18, 2017 5:02 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Thank you!

Author:  The Creator 7 [ Mon Dec 18, 2017 5:04 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Uhh.... what is your third Ability? You have Cold Magic and Shadow Magic. You get 3.

Author:  Asterous [ Mon Dec 18, 2017 5:09 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Dang it!

Edited again!

Author:  The Creator 7 [ Mon Dec 18, 2017 5:15 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Thanks a lot! I'll be putting you in your Cave 7 now.

Author:  Rainbow [ Mon Dec 18, 2017 11:22 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Player/RPer Name: Rainbow
Character Name: Teresa Moloney
Age: 18
Gender: Female
Cave: 6
Personality: Teresa came from a eastern that lived mostly with in the forest she became a experienced hunter with both knives, sword or bow she had always loved spending time with animals she loved the horses and wild animals she learned to use weapons she learned how to survive out by herself her family taught her to make clothing out of animal hides. when she grew older she was hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic

Looks:Teresa is 5' 8" strong build, long curly red hair, most people in her tribe found it weird because her parents both had brown straight hair, she has dark skin tone because of the life she lived in the woods with her tribe.

her usual Atire is a hide outfit which is a short sleeved shirt, hide pants, Hide boots, and sometimes a hide helmet, with hide gloves, and a fur cloak for long travels far from home.

Possessions:
-Long bow
-Quiver of arrows
-Sword

-The clothes on her back and a extra cloak and pair of gloves
- Fur Bedroll
- Backpack
- 1 Loaf of Bread and 3 pieces of venison
-Small pot and Frying pan,
----------

Dragonling Name: Vulcan
Gender: Male
Species: Fire magic (Lava Dragon)
Personality: Vulcan like Teresa is a hard worker, ambitious, wise, seeks respect for his skills, and great leader, quick to anger if things are taken the wrong way, and energetic,
Looks:

Hatchling |
http://alliswall.com/file/4336/1920x120 ... dragon.jpg

Adult |
https://orig00.deviantart.net/b776/f/20 ... 7354cp.jpg

Hatchling Abilities:
- Ability to speak mind to mind
- Mind bonding – a close bond with a specific creature
- Levitation- the ability to float

- Fire magic
1) Make a spark
2) Small flame
3) Heat something up

Earth Magic
1) Trembling- Make ground tremble
2) Rising 1-Make ground rise up into a mole hill

Sound
1) Ventriloquist- able to throw voice to various locations
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly

Author:  The Creator 7 [ Mon Dec 18, 2017 11:50 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Rainbow- You need to do the following:
1. Choose a cave to live in.
2. Vulcan is a Fire/Heat Magic. Which one of the four would you like him to be?
Fire Dragon-
Night glo- blue fire- a night dragon
Magna
Lava
3. He has fire magic and will need 2 more but not water for obvious reasons.

Author:  The Creator 7 [ Mon Dec 18, 2017 11:52 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

He looks like a lava dragon.

Author:  Rainbow [ Tue Dec 19, 2017 9:30 am ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

I edited it he also has Earth and Sound for his other magic let me know if their is anything else I need to fix.

Author:  The Creator 7 [ Tue Dec 19, 2017 5:18 pm ]
Post subject:  Re: The Dragonopia Academy of Dragon Riding

Looks great! Thanks.

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