Creative Freedom RPG
https://creativefreedomrpg.com/

H.E.A.R.T (OOC)
https://creativefreedomrpg.com/viewtopic.php?f=18&t=48034
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Author:  Aeromancer [ Fri Jun 10, 2016 10:10 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

I'm sorry, I didn't think I said anything to dispute it. I actually indicated that Shark had heard rumors too I thought. He was supposed to just be guessing that the issue would come up. Should I clarify that?

Author:  Metal Zeta [ Sun Jun 12, 2016 5:25 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Maybe add something to imply he had thought of Japan when Ghost implied they could go far away places, BECAUSE of all the rumors? like "Shark's mind went to Japan, much like Ghost's did, due to the large amount of rumors of the Island Country's advance cyborg tech" or such such? You have "he too had heard the stories" but it comes a bit after what he actually says.

That said prepare to be disappointed when a Japanese Cyborg DOES show up and has no laser swords.

(he can just punch hard though steel is all)

Author:  turtleteapot [ Mon Jun 13, 2016 7:33 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Gasssssssssp Zeta, but the Japanese cyborg should have a fancy light show programmed into it and blast cool remixed music from shoulder speakers! You're way too unrealistic about this RP man. xD

Author:  Aeromancer [ Mon Jun 13, 2016 6:50 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

I just made an adjustment to my previous post; did that help to make things more clear, or does it still need to have some changes done before it makes sense?

Author:  Metal Zeta [ Tue Jun 14, 2016 12:23 am ]
Post subject:  Re: H.E.A.R.T (OOC)

@turtleteapot I'm slowly beginning to try and figure out how to make Hatsune Miku into a boss fight for this, and it's all your fault.

@Aeromancer yep, looks a good now!

Author:  Aeromancer [ Tue Jun 14, 2016 11:42 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Thanks man; you know how I get when I have to edit a post!

Author:  Metal Zeta [ Tue Jul 12, 2016 2:47 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Did you know I've been ****ing melting due to the heat it's TRUE.

Luckily, i have murdered the sun and so the heat is dead forever.

Sorry for the sudden shift, but i figure we've been at the meeting for too long and needed to move on! and so we did.

Author:  Aeromancer [ Tue Jul 12, 2016 11:16 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Okay, I'll try to move forward with my next post here too then. I guess I've gotten used to the heat now after having moved to Central Florida and all, so it doesn't bother me really.

Author:  Metal Zeta [ Tue Jul 12, 2016 10:56 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

But florida is full of insanity, so you probably have bigger things to worry bout than the heat.

Author:  Aeromancer [ Wed Jul 13, 2016 10:06 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Wasn't that the blog you sent me that one time?

Author:  Cotton [ Wed Jul 13, 2016 11:08 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

Wahey, looking forward to some boat-based espionage. My post will hopefully be up for tomorrow!

Author:  Cotton [ Thu Jul 14, 2016 10:46 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

Or actually tomorrow, because I'm unfortunately totally burned out. Seriously though I'm so excited this is up again <3

r u happy now @Scarlett

Author:  Cotton [ Fri Jul 15, 2016 12:37 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

Georgie's a massive dick lol sorry guys

Author:  Metal Zeta [ Fri Jul 15, 2016 7:06 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

bwoawhat i was under the impression was he was the nicest dude. My world view is shattered.

Tbh I am quite looking forward to Ghost and Georgie eventually getting tired of each other and going at each other's throats. That much "self centered murderous jackass" colliding is gonna be aaaaaamazing.

Author:  Cotton [ Fri Jul 15, 2016 10:03 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

@Metal Zeta

Image

Author:  Aeromancer [ Sat Jul 16, 2016 12:16 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

Shark in all of this: Can't we all get along? We're all members of one big happy family who go around committing mass murder. We have some common ground!

Author:  Metal Zeta [ Sun Jul 24, 2016 2:06 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Hmm. we might have some problems! Aeromancer is gone, and turtleteapot hasn't been on on a while! The latter is hopefully nothing major, but I'm preeeeeeeeeeeetty sure Aeromancer isn't going to be back for a gooooooooooood long while

Author:  turtleteapot [ Sun Jul 24, 2016 8:07 am ]
Post subject:  Re: H.E.A.R.T (OOC)

Yoooo sorry for being dead for a bit (pun intended), the 'life' thing caught up with me but I'll try my best to get a post up shortly in the next few days. ^^

Maybe we could have a side quest of sorts until Aeromancer returns? Maybe a little venture in the name of 'socialising'? I don't mind either way but I think I'd really like to see the mission we've planned at current carried out with all of the assigned roles being delivered.

Author:  Metal Zeta [ Sun Jul 24, 2016 12:33 pm ]
Post subject:  Re: H.E.A.R.T (OOC)

Oh awesome i can apparently revive the dead by mentioning them.

And a good idea, but after talking to Aeromancer on skype he's made it pretty clear he's gone for...well, not good, but if we wait for him to come back we'll be doing side questing for long ass time. I won't say more than that for his own privacy, though. It really sucks, but I dunno what to do ;-;

That said, having some outside job socialization anyways does sound fun.

Author:  turtleteapot [ Tue Jul 26, 2016 4:43 am ]
Post subject:  Re: H.E.A.R.T (OOC)

@Metal Zeta I see, thanks for telling me. Hope he'll be doing okay.

Perhaps we could still carry out the planned mission later and have Shark ambiguously get lost or detoured by the enemy somehow along the way? That way they'll still be room for the cool cat's return one day whilst giving H.E.A.R.T some good motivation to properly investigate the issues they've needed to dig into.

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