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 Post subject: Immortal Quest OOC
PostPosted: Sun Aug 02, 2015 12:18 pm 

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https://docs.google.com/document/d/1A6xbcUdaMDHL1LlpkeN0q57Vt7vumCdmhzvbXBJbw3U/edit?usp=sharing : This is the link to the Google Docs page where a complete description of each of my characters, the world, and the first few chapters of the story. Feel free to use one of the characters, but only here, please don't use them anywhere else.

Now for the world description!

In the attachments you will find a world map along with a map of the territories.

Now a description of the races you will find there.
Hellian (Small Population) Intellectual, isolated (City of Papyri, self sustaining: ¼ agriculture ¼ water ½ library) (Short lifespan, 30-40 years): Hellian are pale, white haired humanoids who stand between 6 and 8 feet when fully grown. They prefer to be isolated from the rest of the world, and rarely do business with any races, especially not Farel. They live in a self-sustaining city where they get fresh water from the mountain river, and grow their own crops and livestock. Half of the city is a giant library with all types of knowledge stored there. They do like to sell books to outsiders for a bit of business, but mostly they simply research and collect information. On occasion a Hellian will travel outside the city to explore the world on a quest for information, anywhere from plants to the current political standpoint of the surrounding territories. They are very civilized and quick learners as well as very intelligent.

Diligos (Medium Population) Wild and friendly, unintentionally isolated (Very short lifespan, 10 years): A small population of water-based humanoids. They reside on islands and close to the water. They do not need too much technology and can breathe underwater. They are small tribes and live very short lives. They have been known to be party animals. They enjoy themselves to the fullest and live out their short lives to the maximum. They need water and humidity to survive, or any magical supplement that would keep their skin hydrated. Their homes are rafts that float half above the ocean and half below, and they have beach-front marketplaces where they will happily trade with other races or amongst themselves. Often times they will construct their homes out of miscellaneous items and are brilliant tinkerers.

Elves (Medium Population) Nature lovers, very peaceful (Long lifespan, 200 average): Elves are forest dwellers that live in tree houses. They are mostly self-governed villages, but they obey the matriarchy who is rather laid back toward inside affairs and only interferes if necessary and spends most of her time dealing with international affairs. Living the longest they have a very low fertility rate, even fertility potions and other aids are of minimal help. Elves are a peaceful race who is mostly composed of great mages. Their long lifespan allows them time to learn and train in the ways of magic.

Farel(Large Population) Instinctual/Wild (Lifespan depends on animal. ([80 + animal lifespan] / 2 ): Farel are anthropomorphic animals who are very instinctual. Their behaviors depend on the animal they are descended from. They are very religious, playing to the almighty Gloudon, who is said to have been a shape-shifting being who loved the animals. He spent all his life walking among animals and loved them so much he decided to give them sentience and ability. According to legend he created two Farel per species to populate the world and the rest remained wild. This explains why there are wild rabbits, and rabbit Farel in this world. Farel can interbreed with any other Farel, creating many hybrids. But of course, pure-breeding exists and is popular among the aristocracy. A Farel can only carry traits from up to 4 different species. So if the parents are each carrying 4 traits, there is the chance for the offspring to acquire 4 of the 8 total. Being very instinctual and still a bit wild, they are famous for their warriors who have ventured to defeat incredible beasts around the world. Farel have the largest population since they have a high fertility rate despite their average lifespan.

Human (Large Population) Humans is as humans does (Average, 60-90 years): Humans are, well, human. The human nation is widespread living under the rule of a king and parliament. Humans are the leaders in cutting edge technology, they have conquered steam power and jewel empowering and are creating new forms of transportation, storage, and communication. Jewel empowering is the process of draining magic energy from a host and confining it to a jewel which will act as a power source to maintain one of many mechanisms. Humans have many trading posts throughout the world and bring their new technology to share with other nations, for a price of course.

NOTE: RACES MAY NOT INTERBREED

Magic

All beings have a constant, measurable potential for magic and have a passive ability. Full mages use items to amplify magical ability in order to perform active magic. To make the item you need an item, a gemstone, and the wizard’s DNA. There is no known way to predict what the magic potential of a being is going to be, so that means even if two being with high magic potential mate, there is no guarantee that the offspring will be of high magic potential, they might even be magic inept. Now passive magic takes no skill and is very limited. Depending on the magic class, it can be any one of many abilities.

Body - Temporary Attribute Enhancement, Healing
Passive: Slightly quicker healing, slightly enhanced strength, speed, agility.
Active: Anywhere from changing ones own physical attributes to temporarily altering another's physical attributes.


Spirit - Spirit energy sense/ manipulation
Passive: Able to sense the spirit energy of surroundings and somewhat measure their capabilities and/or temperament.
Active: Able to manipulate spirit energy and temporarily drain it, or change it causing the opponent to become confused. Also able to walk in the spirit realm and communicate with spirits.


Creation - Create things from basic components
Passive: An slight intuition to know if two items combine if the outcome will be improved or not. Helps with cooking new foods.
Active: Able to combine two items that cannot usually be physically combined, including metals to make alloys, wood and empowered jewels to make golems and more.

Destruction - Breaks things down to basic components
Passive: Able to undo simple mixtures, like dirt and water, salt and sugar, separate a substance from water.
Active: Able to take apart more complex mixtures, metal alloys, infused jewels, and so on.


Nature - Elemental Control (fire, water, earth, wind)
Passive: Create a small flame, breeze, stone or water in some form.
Active: Anywhere from manipulating up to three elements simultaneously to a certain degree. Helps in the construction of flying machines and steam power.


Civilization - Controlling built machines, golem puppets
Passive: Can program simple commands to golems or machines.
Active: Able to fully control golems (to an extent) and other machines. Great for exploring, where a golem will explore a cave or crevice for dangers and is mentally linked with the Master and keeps them safe while still exploring.


Space - Teleportation
Passive: Can walk through certain substances. And move small objects no more than an arm-span away. Makes passing the salt at the dinner table easy.
Active: Teleporting living creatures limited distances as well as oneself to places that the Sender is familiar with.

Time - Speed-up and slow-down the time stream of a targeted object
Passive: Makes for great farmers and emergency correspondents. Can slow a poison from being circulated throughout a body or cause plants to grow quicker to harvest twice in a season.
Active: May be able to manipulate many things at once, but with limits. Making great government agents. Only works on inanimate objects or the User. Great for slowing oneself down to fake death, or speeding oneself (which technically slows everyone down) to dodge attacks.

Fate - Fortune Teller, Premonitions
Passive: Premonitions in dreams, random, and rarely about oneself.
Active: Can predict the future of objects as long as they are touching them, and may even chose the future for an object, such as an arrow that would not have hit a target, which would be changed to hit a target. Future change not work on living beings.


Attachments:
File comment: Although in this cart the Farel is very tall, depending on the species they can be anywhere from 4ft (mice, small birds, insects) to 9ft (elephants, giraffes, cows, etc.)
Athre Races1.jpg
Athre Races1.jpg [ 140.81 KiB | Viewed 8744 times ]
Athre Nations.jpg
Athre Nations.jpg [ 167.45 KiB | Viewed 8755 times ]
Athre .jpg
Athre .jpg [ 99.47 KiB | Viewed 8755 times ]
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 Post subject: Re: Immortal Quest OOC
View Likes PostPosted: Sun Aug 02, 2015 8:29 pm 

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And here is the simplest character sheet necessary. If ya do a good job at describing your character, I'd happily illustrate them.

Name:
Race:
Age range: (Ex, teenager, young adult, old man, etc.)
Physical Description:
Magic?:
Other:

Try not to give away their personality too much, we will discover that as we RP.

Now we can really do anything with this world, but I'd like to follow a general storyline. One character has a noble cause for seeking immortality, and my character, Gelden, will lead them there. Any other characters may join the parade for their own personal reasons. But they go on adventures as they travel as well as get into a bunch of trouble. Yay!


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 Post subject: Re: Immortal Quest OOC
PostPosted: Sun Aug 02, 2015 8:40 pm 

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Name: Gelden
Age: Really, really, really old. But he doesn't act like an old man.
Species: Dragon Farel
Physical Description: He's got yellow eyes. As for body, mid-grey scales, lighter underbelly, darker dorsal speckle. The scales are relatively thick keeping him safe from cuts and bruises. Swords can easily penetrate, as well as arrows and most sharp objects. The scales keep him relatively fire retardant, but not resistant. Due to his scales being thick, they are also heavy, therefore he does not fare well in water. Three sets of horns surround his face. Forearm has four fingers and a thumb with claws (not retractable) with padded palms. Legs have three toes and a fourth vestigial thumb with claws (not retractable) with padded soles. Height can reach 9 feet tall when standing completely straight. Most of the time he stands just under 8 feet. Wingspan is 20 feet fully extended, wings fold and tuck to minimize space while walking. He wears no clothing, though occasionally a cloak to keep from drawing too much attention.


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 Post subject: Re: Immortal Quest OOC
PostPosted: Thu Aug 06, 2015 11:16 pm 
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Name: Youki Nura

Race: Human

Age Range: Young Adult (about 20) although looks closer to 26.

Physical Description: He's 5ft 11 in tall with silver white hair cut about at the bottom of his neck and usually pulled back into a ponytail. He has piercing icy blue eyes. He is average in build. His normal completion is very pale but he is tanned from training and working many hours in the sun. He usually wears an all black, easy to move in outfit and a black travelers cloak. A well polished shiny medallion hangs around his neck and two hilts can be seen protruding out of slits in the cloak.

Magic: His magic stems from a family medallion that is perfectly circular. There is an outer ring where the chain connects, that surrounds a two sided coin. On one side of the coin, the metal is a black steal with flawless clear diamond at the center. A snake design wraps around the edge of that side. On the other side of the coin, the metal is a white silver with a pure black diamond in its center. A dragon wraps around the edge of this side. The power of the medallion grows with each owner because the new owner must drip his blood on the medallion so they can use the magic. The owner has both time and space magic but can only use one type at a time.

Other:
-weapons:
-A 12 inch wakizashi(Japanese short sword)
-A 20 inch katana(Japanese sword)
-2 Kunai attached by 10 ft. chains to each arm
-A half dozen shirukins hidden in the jacket
-A half dozen kunai
-A small boot knife


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 Post subject: Re: Immortal Quest OOC
PostPosted: Tue Aug 11, 2015 12:27 am 

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As it is, I'm gonna start up the IC portion of this and get into it. Here we go!


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 Post subject: Re: Immortal Quest OOC
PostPosted: Tue Aug 11, 2015 2:25 am 
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Name: Azul
Race: elven
Age range: teenager
Physical Description: surprisingly small for her race, she's little and dainty. Her hair is a light mousy brown, lightly freckled pale face, and small body. Blue cream colored eyes.
Magic?: has nature and fate magic. She is much more in touch with nature and mostly practices small action with the earth elements. She doesn't know much about fate magic and tends to try not bothering with that part of her.
Other: she is very shy. She likes wearing flowy dresses.. Sometimes prefers to be alone. Ya..


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 Post subject: Re: Immortal Quest OOC
PostPosted: Tue Aug 11, 2015 3:36 am 

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!Gwah Now I have (finally) begun the IC for Immortal Quest. You don't have to post super long like I did, but more than two sentences would be appreciated. We may go a post or two each before any of our characters meet, but let's have a good juicy story here. I'm really super duper excited. =D


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 Post subject: Re: Immortal Quest OOC
PostPosted: Thu Aug 13, 2015 10:34 pm 
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Name: Georgian Laurence
Race: Human
Age range: Teenager on the cusp on young adulthood
Physical Description: He's average height for a guy his age. Most of his muscle tone is in his legs while his body is generally flexible. His hair is a dark brown, almost black appearing. it's cut short on the right but slowly become longer till it reaches his chin on the left of his face. His eyes are a oak bark brown with what appears to be slight flecks of grey, dimming them.
He tends to wear two outfits, each serving a different purpose.
The one he's usually seen is a dance outfit, coloured in navy blues and whites. He poses as a travelling performer and is surprisingly good at it. But it's mostly a cover for his real self, the purpose of outfit two.
The second outfit is generally more flexible, save the jacket he always wears. At the front, it looks like a cropped jacket, coming just to the bottom of his rib cage. It always appears slightly opened, but that's how the buckle sits. The sleeves are long, longer at the top of his arm then the back. at the top they reach to his fingertips, but the back sits at his wrist. His jacket is also extremely long at the back, dragging across the ground. near his waist to mid-spine he has what looks like a belt. the other half is inside his jacket allowing him to gather the tail of his jacket to it doesn't get in his way. It also has a large hood that covers his head and could potentially cover his face. The jacket is a dark blue stained leather and belonged to his father, who is currently in prison.

If that isn't an adaquit description of his jacket, here's the sketch:
http://i.imgur.com/g9PiZ1E.png
Magic?: He has no magic, but even if he had it he would refuse to use it. He believes magic takes away from peoples will to work hard and become talented on their own.
Other: He doesn't live with his mother of his own decision, and can't live with his father because he's in jail. As such he travels around with a bag of necessities and the money he earns on his... jobs.

Hope that's good, let me know if you want me to change anything oxo


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PostThis post was deleted by Clow the 13th on Sat Aug 15, 2015 12:11 pm.
Reason: Double posted
 Post subject: Re: Immortal Quest OOC
PostPosted: Sat Aug 15, 2015 4:02 pm 

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All the characters look really good. Feel free to start posting in the IC.

http://creativefreedomrpg.com/viewtopic.php?f=17&t=47675&p=314113#p314113


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 Post subject: Re: Immortal Quest OOC
View Likes PostPosted: Sat Sep 12, 2015 10:56 pm 
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I'm sorry I haven't started with the rp yet :( school got super busy and stressful, and I'm struggling to figure out ideas for how to start up :/


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 Post subject: Re: Immortal Quest OOC
View Likes PostPosted: Sun Sep 13, 2015 7:14 pm 

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It's okay. Hey guys, sorry for disappearing for a few weeks. I had to move into college and get into a routine. I'm here now and totally looking forward to this story. I don't mind the slow progress, but I would really like to get all our characters together. Don't bother with the order of posts, just post whenever you want until your character bumps into another. Thanks for your patience guys!


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