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 Post subject: KMS Rommel-OOC-
PostPosted: Sun Nov 02, 2014 12:50 am 

Mad >:(


Joined: Fri Oct 31, 2014 7:50 am
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Here is Ineterst Check thread(it contains some information): viewtopic.php?f=73&t=44027

This, is the KMS Rommel. A nice ship. It is fast, it has weapons. It has rooms for crew to live. It can jump, and it can land. It consumes "a little" more fuel. It's really nice, a great Human Ship.

Nazi Empire, gathered people together, split them into teams. They are now crews, but they will be the heroes of the 13th Galactic Exploration. But, there is something else. A Civil War is at the gate. As human beings, can you do every task, every mission given by Führer? Can you survive in the endless space? Or will you get mad, crazy?

---------------------------------------------
Character Creation:

There will be 6 roles. There is no background information needed. Here:

Name: (Must be German Name)
Age: Captain 35+, Others 25-35
Role: Captain, Gunner(Also second Captain), Scientist, Engineer, Soldier, Soldier(None left)
Gender: (Captain, Gunner and one of the soldiers must be male)
Personality:
Apperaence:
Are you a smoker?:
Phobia: You have to choose one. Look down.
Are you cold blooded?:
Right after the ship leaves the planet, what question comes on your mind?:
-----------------------------------
Explenation of Roles:

-Captain: He is the captain of the ship. He leads, he gives orders. He is also the pilot, and he has great pistol. Only he can reach Quantum Bullets in the ship, and he has keycard to both Storage&Armory. Got right to carry pistol in ship.

-Gunner: He is responsible of the weapons ship have. With weapons I mean missiles, gaus cannon, lasers. He is also the second captain and he can be pilot too. He has access to little nukes, and he has keycard for both Storage&Armory. Second in command. Can't carry weapons in ship.

-Scientist: This person trained as a scientist. He/She is in the ship to discover new species, identify colonies, writing reports and every scientific things. In ship, he/she is also responsible for food and water, and life support unit. Can't carry weapons in ship.

-Engineer: He/she is an engineer. Can repair everything in the ship. Also, he can control robots better than others, and can use computers and electronics much better. Responsible for every electronic and mechanic thing in the ship. Can't carry weapons in ship.

-Soldiers: They are the human soldiers in the ship. They are protecting the others, they are loyal to Captain. They are guarding captain most of the time. They are ready for combat all the time. They have the best armors, and best weapons. They got right to carry weapons in ship. If the ship lands, they will guard everyone. In a fight situation, their role to eliminate enemy targets. Simple, soldiers.
-----------------------------------------
Fear of Space:

People travelled in space, actually in endless space has fear of something about space. You have to choose one "Fear". Humans expended too fast, and had no chance to adapt. Travelling long distances in space, damaging their mind. This mental process ends up with a "Fear of Space".

1-This is the fear of space. If you get in endless space, can't see any objects in the space with your eyes(stars in far, far away doesn't count), you'll see ice creams. :P It takes some time.

2-This is the fear of "big" space objects. If you see a very big space object while you are on/in a smaller one, the fear starts.

3-This is the fear of "Cosmic Sounds". Some people believe that they hear sounds in space. Can you believe it? Not the signals, sounds! Is it true for real? Well, who knows?. The space and the endless space is a... You know, nice place! If you "hear" things, there must be a problem.

It is actually because of you are inside of the ship. Those signals sometimes hits devices and cause voices. Who knows, may be you can actually hear...

Basic Infos 1 | +
*Many colonisation and exploration happened. Many colonies are lost, some never managed to land on planet, some landed on a planet or satellite and never heard a Word back. We know that some of them even jumped to Andromeda.

*There is a technology named “Jumping”. Space Ships are really fast, you can go to Saturn from Earth in a day. But, with Jumping, it’ll take seconds. The problem is, if the longer distant, the more incorrect jumps. It means, if you try to jump another Solar System from earth, you got high chance to fail. You can’t make more than 1 jumps in a day, and you need a lot of fuel fort hat. It’s very risky technology, and if you make very risky jumps, you can really find yourself at Andromeda. This technology still not perfect, after over 10.000 years for Alien races.

*Milkshake(Milkyway, but Rebels call it as Milkshake.) Confederation has a little “hypertension” these days. A civil war can happen. This confederation estabilished in 4142, to stop 3 races in Milkshake. Humans, Moscles and Gorrons. All races in this confederation has their senators. But, they don’t need to be member of one faction. Some races have many factions. Humans have 1 legal faction, Nazi Empire. And, another 3 races also have home planets in Andromeda, they actually coming from Andromeda.
*There is a faction named “Red Nazis”, they are rebels. They want Galactic Communism, and they are the first Galactic Terrorist group.

*Spaceships and aircrafts needed pilots/captains until 5000s. After that, Automatic Pilot and AI technology incrased. Automatic pilots were great and AI was perfect. But, it ended up with cyber wars. Hackers stopped large fleets, and in 5303, all automatic pilots banned. Pilots and Captains took their jobs back. Soldiers became important too. Every soldier became important after some wars.


Basic Info 2: | +
*Think spaceships like most common ones. They are interesting ofc, but hard to describe in English for me. But I can explain inside the ship. There are 6 Rooms in the ship. Every person stays in a room. Everybody has their role in the ship. Actually, roles. Ship has another rooms too. Cargo, Storage(Yes, storage. Locked.), Armory, and a "Fun" room to fight against boredom. You can play games, watch films, talk, read etc. But, you also have a repair drone(little thing is cute!), you have a land drone, you have 3 robot. Also, an "Andro Med"! So, 6 people and 6 robots. Robots look like human.

*Another change in military, many weapons reached their highest capacity. Not the artillery or missiles, I mean firearms. So, after 2091, ammos get important. There are different type of ammos for different uses. First, the yellow ammo. It’s the standart bullet we use in our real World. The caliber is not important. Then, silver ammos invented. They are not silver, their colour is. They invented for killing robots, androids and organic andros. Then, Red ammos, green ammos, purple ammos and blue ammos for use in space, out space. In every planet, they are perfect. But, they need to be upgraded. In 4232, they got upgraded. Red became more important. Blue>Red=Purple>Green>Silver>Yellow. Blue can kill everything, everything. Very effective and can get trough every armor. It can create a big hole if you shoot it at a mountain. The range is also perfect, it is the perfect ammo and all militaries use it in Galaxy. Red is also military ammo. It’s incendiary ammo. But, it won’t give you big holes, or get trough everything like blue bullet. It just burn the things. But, it burns great. Purple is better for killing than red ammo. It’s like blue ammo. But, there is a huge difference. You can’t shoot blue ammo in a space ship, in a shelter or in a place you don’t want to damage. You can shoot purple ammos. It’s military ammo and also used by police forces, and civilians use it in dangerous colonies. Green is civilian ammo. Silver and yellow has no use anymore. Weapons are like today, assault rifles, snipers, rifles, shotguns, pistols, HGMS, MGS etc. Grenades are also like today, but more effective. There is also 1 special ammo. This ammo found by Confederation in 4232, when the ammos got upgraded. Blue ammo upgraded to most effective ammo in the whole universe. It is a lot more effective than gaus cannons, laser artilleries, guided small nukes. It’s called “Quantum Bullet”. It’s a lot more effective than blue bullet, and it has special moves. It’s really special, and for rare military use only. If you fire a quantum bullet, it will only stop after it hits something. If you fire it to another planet, it will be there the second you fire it(less than a second). Seriously, if it doesn’t hit anything, it will travel in the endless space.

*Humans are, better in these times. I mean, they live more than 120 years, they are taller, stronger.

*There are two types of outposts. First, Space Outposts. They are in space, large space stations. Second, on planets or moons. If you can't create a colony, you can always create an outpost! There are also Confederation Outposts too, but be careful. You have Swastika infront of your ship.

*The culture of humans near same to our times. Because, every race protecting themselves from others, and culture didn't changed much. Of course it changed, and there is a Galactic Culture, but as soldiers you are more "reactionarist".

_________________
ALIVE


Last edited by hellrazor on Tue Nov 11, 2014 8:36 pm, edited 8 times in total.

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Sun Nov 02, 2014 1:44 pm 

Mad >:(


Joined: Fri Oct 31, 2014 7:50 am
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Some Races:

Moscles | +
Their shape look like humans. But they are green-ish, and their head like lizards. They have tails. Their body is not strong, but their technology is. They are grat tricskters. "Never trust a Moscle." Their females is just like their males. Moscle males can have sex with other species females-they like it. Moscles get in war against Humans in 4000s. A hunderd years war happened, they lost. Humans won.

Gorrons are like their brothers. When astreoids with microorganisms hit their planet, both astreoids were carrying same.

In the confederation, they can't find a role in any place. They just can send senators.


Gorrons | +
They are taller than 2 metres, they are really huge. They are strong. Their technology level was very low before Moscles landed on their planet. Gorrons are true grey giants. Their nickname is "Tough Golems". Two arms, two legs. Their skin is really hard. They are really strong, and they are really mad. They get mad so easily. But, it's their males. Their females actually pretty, good-lookin. And female Gorrons are more normal. Gorron females even have hair. Males scared of Females in their culture. Gorron females are smaller(around 150-180cm) and they have long tail.

They attacked other races' colonies around 4030s, and they joined the war. Humans won. They lost many fighters. They have only 1 senator in confederation while other races have 5.

They are like brothers of Moscles. When astreoids with microorganisms hit their planet, both astreoids were carrying same.


Volts | +
These are cute, metallic and peaceful creatures! Their home planet is a real mass. In 3173, Humans landed in their planet for colonization, without knowng Volts. These 1 metre tall creatures were surprised. They have 3 legs(and they can be used as arm too, without finger. It gets sharpen to end.) Their planet is very electrical. They can control electricity. They communicate with different voices, it's like singing. They have their own alphabet. Their home planet is actually a planet inside another planet. There is a huge hole in the big planet, and this very small planet is on air in that hole. These creatures are smart, very curious and peaceful. They have their special elements in that planet. It was first time humans met with those elements. They have a special metal, only blue or quantum bullets can damage. Electric in the small planet hit the metals, and Volts created! AT least that's what they say(or sing). These cute creatures have interesting eyes, they can see all electrics.
Humans killed some of them, because their spaceship crushed. One soldier managed to contact them, and they made peace. After that, Volts traveled to different planets to learn new things. They don't die unless something kills them. They are living generators. Their nickname is "Metallic Tesla". They have no genders. They are awesome, very friendly. They don't like wars, and they get sad everytime a war starts. They are using their electrical powers to protect confederation main base, also operating many scientific things.


Mattans | +
Mattans are very clever, very very clever. They are very complicated. They are mix of animal/plant. They plant their seeds underwater. But, they can walk, talk, think and do many things. They had near 15.000 alphabet and 11.000 languages. They choose one for confederation. They can understand every meaning of every symbol, every letter, everything drawen. Like, you draw a symbol only you know. If they see, they'll understand it. They are very professional in espionage, they can encrypt everything with little lines(yes, their alphabets based on lines). They are the main brain of the confederation with humans. They can telepathy with each other. They are not fighters, but they are the brains of the confederation.

_________________
ALIVE


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Sun Nov 02, 2014 4:43 pm 
User avatar

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Location: In an ocean of madness...
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Name: Klaus Hauslieber
Age: 37
Role: Captain
Gender: Male
Personality: Klaus is a tough, no nonsense type of person. He knows what he needs to do and always follows through. He believes in discipline and will not tolerate any action that he believes will put the mission in jeopardy. His unwavering loyalty to the Führer and heavy-handed leadership tactics are what earned him the spot as Captain.

Appearance:
Image


Are you a smoker?: No
Phobia: Astrophobia (Fear of space)
Are you cold blooded?: Yes
Right after the ship leaves the planet, what question comes on your mind?: "Will I ever return?"

_________________
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"Trust my rage."


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Sun Nov 02, 2014 5:09 pm 

Mad >:(


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Accepted. Thanks, nice. We need 5 more players.

_________________
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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Mon Nov 03, 2014 9:54 pm 
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Joined: Sun Oct 26, 2014 10:07 pm
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Name- Amelia Adler
Age- 26
Role- scientist
Gender- female
Personality- Driven by curiosity. She could not care less for politics, but has to be involved a certain amount for funding from the Empire. Her craving for knowledge landed her in her position abord the ship, despite being terrified of large objects in space.
Appearance-
Attachment:
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130405582.jpg [ 54.6 KiB | Viewed 12366 times ]

Smoker- No
Phobia- Fear of large objects in space (mainly being hit by them and/or being on them and floating away)
Cold blooded- She thinks she could be cold blooded if she needed to be, but in reality she is not.
Question-What did I get myself into?

_________________
***********************************************************

"A bird sitting on a tree is never afraid of the branch breaking because her trust is not in the branch, but in her own wings."

***********************************************************

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle
***********************************************************


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Fri Nov 07, 2014 6:41 am 

Mad >:(


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The Ship:

It was patrol ship once. It is restored and modified. It has 6 small rooms now. It has upgraded motors, and new armor. This armor is strong enough to protect ship from 3 missile hit. Ion and Plasma and Laser can still penetrate armor if it hits very much.

What you have as weapon? You have missile launchers. Can fire 2 missiles at same time. Laser guns, they shot burst, you have three laser guns. You have one Gauss cannon. This gauss cannon can penetrate armors at the same size of your ship(patrol ships) and others smaller than you. You can shoot it in every 2 minutes, it has to recharge. Why would you use gauss cannon? It "penetrates" the armor. It means, it will leave a huge hole. It is great to damage enemy colony ships or enemy corvettes.

Ship sizes: Flagship>Command Ship>Huge Colony Ship>Battleship=Colony Ship>Destroyer>Blaster/Bombard Ship>Cruiser>Patrol Ship>Hunter Ship=Scout Ship

Flagships are really large, really large. It usually carries 200 Hunter Ships. Other ships follow them. Command Ship is different from Flagship. High-Ranked captains using them to give commands directly in battlezone. Command Ship is a little larger than Battleship, and they are even smaller than half of the Flagship. Also, command ship commands the fleets following Flagship and sometimes there are no flagships. Battleship is main battle ship. They are heavy armored and has too much weapons. Destroyer and cruiser goes like that. Blaster/Bombard ships are used for sieges. With siege, I mean whole planet or moon. At least 3 fleets(More than 3.000 Ship) besiege a planet or moon. These Blaster/Bombard ships are same. They fire too many missiles at the same time to the besieged planet/moon. These missiles are not too big, but extremly powerful. After they reach atmosphere, those big missiles split up to 20 missiles. Than, every smaller missile split up to 40.

Flagships opens "Huge Jumping Portal" and other ships can join the battle, if they are far, far away. Command ships can just open "Jumping Portal".

Patrol ships patrol the space and help to solve problems, stop smugglers, go to outposts and install new things, and they do many things too. They even join the battles.

Scout ships are steahlt ships, and very very fast. They scout, and send that information to directly to command ship or flagship.

Hunter ships are fast and deadly ships. Their armor is really weak, but they are as fast as scout ships. 200 Hunter Ships in the Flagship, small and deadly that they can shot down another flagship.

Our KMS Rommel, is a patrol ship. It is nice! I said it had those weapons etc. But, it is better than avarage patrol ship, bonus:

-Mini-Nukes. Effective against land targets, and also that little toys can penetrate armors.
-Faster. Faster!
-Can carry more fuel.
-Better jumpings.
-It carries an armored vehicle.
-What else can I say? It has laboratory.

Better Description of Races | +
The Better Description Of Races:

Moscles: Their skin is scaly. They are a little hump, compared to human. They are evolved from lizard-like creature. They are tricksters. No one can trust them. They don't have spesific culture, it changes a lot. They have tails.

Gorrons: Unlike their cousins Moscles, these grey golems are really aggressive. They get mad really easy, and they have culture. They are using Moscle technology. Gorron Males looks like real golems, stone. Their skin is hard, and hairy. Their females are opposite like I wrote before. Female Gorrons have shiny grey skin.

In Gorron Culture, females rule everything except for military. Every other thing, ruled by females. Their current leader is female too. Because of male Gorrons behaviors, they couldn't find a position in Confederation. That's why they want to prove themselves but get in war every time. Females currently teaching males to be nicer. Gorron males are double mad at these times, because of "sex". Male gorrons(unlike their body size) is really "bad" at it, and female Gorrons having sex with other races. Male Gorrons can't say anything to their females, and they attack other living creatures. If you tell a Gorron Male about this, he will try to kill everything he will see. Usually Humans and Moscles use it against Gorrons.

Volts: These cute creatures has Hex body, and a smaller hex head. Their eyes are on the one side of Hex. It is like black screen with red marks/lines/dots/symbols on it. It is different at every Volt, like fingerprints at humans.

Those little creatures are very lovely. Just caress their head.


The Nazi Empire:

The Great Empire is Federation now. 3 Dynasties and 4 Factions belong to them. They are not important, they are all belong to Empire. If they take sides against it, it will end up with war.
Empire is ruled by Führer, and they have Wehrmacht as army. But, Dynasties allowed to own their own armies. Factions can't own armies, but they have security forces like Police.

SS system is still going on as Military Police.

Current Führer: Joseph Metzger

Red Nazis: Galactic Socialist Front

They are simply a faction against Confederation. They are willing to destory Nazi Empire and other facsist/autocrat rulers/factions in the galaxy and unite Milkyway Galaxy under the red flag. They are first Galactic Terrorist Organisation. They have many spies, and many fighters.

**I'm reducing effects of fears to make it more logical.***

_________________
ALIVE


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Sun Nov 09, 2014 11:27 pm 
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Name: Zelinda Valborga
Age: 30
Role Engineer
Gender: Female
Personality:Always smiling and with a kind word for everyone, Zelinda believes in the goodness of people and has a willingness to give them the benefit of the doubt. Zelinda wears her heart on her sleeve and never hides her feelings from anyone. She enjoys strawberries and is happier talking about ships and engines than anything else. Zelindais often described as a genius mechanic and seems to have a magical gift for keeping the old ships in the air. But not everything goes so smoothly all the time.
Apperaence:
Are you a smoker?: no
Phobia: Cosmic Sounds
Are you cold blooded?:nope not even close
Right after the ship leaves the planet, what question comes on your mind?: "eeeekkkk!!! that my new baby???!!!!"


Attachments:
64c1d317-f3ae-426a-9663-fe9ed81467c5_zps1115222d.jpg
64c1d317-f3ae-426a-9663-fe9ed81467c5_zps1115222d.jpg [ 71.19 KiB | Viewed 12273 times ]

_________________
Dying or getting killed isn't something unnatural. Living aimlessly without a purpose is.
Kiba (Wolf's Rain)
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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Mon Nov 10, 2014 12:35 am 

PLaying SQUAD with TASQ

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Name: Günther Witmann
Age: 34
Role: Soldier
Gender: Male
Personality: Günther Witmann is a no nonesense professional soldier who is very bitter about the world. Events and situations are always against him. He is very negative. Herr Wittmann is a real "Debby Downer" who complains about every little thing. He is never happy and can really bring a room down with him.
Appearance:
Günther Witmann | +
Image

Are you a smoker?: Yes
Phobia: Cosmic Sounds ("The voices inside my head tell me to do things.")
Are you cold blooded?: Yes
Right after the ship leaves the planet, what question comes on your mind?: "I sure hope I packed enough cigaretten!" (more a concern than a question.)

_________________
I am playing no game. I am writing a story that maybe a few of you will enjoy.
I am in Eastern Standard Time zone (GMT -5)
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My Characters
My Writing Styles
Galileo Corporation
Modern Wargaming Rules
Bakushima; Fantasy Feudal Japan

Best Days for RPing
Fri - Sun

Attitude | +
"The longer I live, the more I realize the impact of attitude on life. Attitude to me is more important than facts. It is more important than the past, than education, than money, than circumstances, than failures, than success, than what other people think or say or do. It is more important than appearance, gift, or skill. It will make or break a company...a church...a home. The remarkable thing is we have a choice every day regarding the attitude we will embrace for that day. We cannot change our past...we cannot change the fact that people will act in a certain way. We cannot change the inevitable. The only thing we can do is play on the string we have, and that is our attitude. I am convinced that life is 10 percent what happens to me and 90 percent how I react to it. And so it is with you... we are in charge of our attitudes. "
~ Charles Swindoll


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Mon Nov 10, 2014 3:54 am 

Mad >:(


Joined: Fri Oct 31, 2014 7:50 am
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Accepted. When the crew is full, the game will start.

There will be one player with a special role in the crew. Or, may be not. I'm still thinking.

_________________
ALIVE


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Mon Nov 10, 2014 9:19 am 

Mad >:(


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Relations between Humans and Volts

Around 2700s, humans were jumping to everywhere, entered to Volt's special planet. The home planet, "The planet inside planet" were very dangerous. New elements humans never seen, the gas, the metals. The electricity all over the planet, that was very strange. Human Colonisation Ship shot down. Humans tought the aliens(volts) did it, but it was natural. Volts were also very interested in aliens(humans) coming to their planet. They were scared, but very interested. Humans attacked Volts, and Volts attacked back. Blue bullets were only thing can kill Volts. But, a Sergeant in Wehrmacht Space Marine Corps(Simple, they are infantry units) figured out. He tried to communicate with sounds. He achived it, and both sides stop attacking.

Volts always wanted to go to out space, but they were scared. They were getting many signals, and that was not good. Humans had to get out from their home planet. Volts helped them, and they even get in the ship to see what's out there. Those Volts weared army caps, and Humans welcomed them. They all worked on translation devices, become allies, and started colonisation together. Both races are allies and like each other very much.

Those cute Volts living with humans in many planets. Volts hate Moscles and Gorrons, and they are supporting Humans with technology and many other things. If you make a Volt get mad, it will be really dangerous. It is hard, but very dangerous.

In many planets, if you have a Volt friend, you'll find a girlfriend very easily. Those cute things will jump and shake their legs in air. Which girl can resist those cute things?

Gorron and Moscle females. Volts hate them, especially Gorron females. Volts think that they are dangerous. Volts are still very cute when they get mad. Sometimes Volt Senators get in the Galactic Senate with wearing ties, army caps, helmets and many other human clothes.

The Advances of Races:

Humans: Military, economy, colonisation, diplomacy. Blue Bullets and Quantum Bullets. Confederation Scientists(Actually Volts) developped those Quantum Bullets. Blue Ammo, can kill everything. Humans are also good at strategy and military tactics. And, they are... crowded. Very crowded. And, their techonlogy based on another races actually. And Stealth, they are very good at that technology. Goddamn humans.

Volts: They are advanced in everything. They mostly upgrade technologies. Their special metal also another important thing. Volts are... Well, they are actually good in war. They can manipulate electricity.

Moscles: Tricksters. Very good at it, really. Their technology. Ship armors. Armor technology. Nothing else, goddamn Moscles.

Gorrons: Under command of females, they are very dangerous. They can organise quickly. They don't have advanced technology, they are using Moscle technology.

Mattans: Mechs, drones, and brain power. Very clever race.

-------------

Other Races:

Ux: They had 3 unsuccesful colonisation attempt. Their home planet is in Solar System, they are close to Earth(Humans' home planet). Ux Planet had great atomic war, and the whole planet turned into wasteland. They had a moon base for scientific researches, and they had 3 space bases. Those in moon base and space bases stayed as "Aryan", and others mutated and deformed. They invented great robots, direct copy of their own races. They made contact to humans, and humans met with great space technologies in 2019. Ux are cousins of Humans actually, like Moscles and Gorrons. Now, they are with Humans, they had no choise. They are "Master of Robots"

Red Dwarves: They are dwarves. Well, they can be 1 metre tall, but they are very handy and intelligent. They have four arms and two legs. They are complete red for real. They are good at construction technology. They are not agressive. They fought against Moscles and lost some colonies-humans gave them back for good relations. Red Dwarves are true anarchist, no one can rule them. And, they respect each others rights. I'm still thinking a name for this race.

Other races will be explained.

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Mon Nov 10, 2014 6:43 pm 

i finally have a soild connection and can be back after almost 2 years :D


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Name: Hans Müller
Age: 33
Role: gunner
Gender: Male
Personality: he is closed off. He turns around to people and doesn't say many words. He has a history which he doesn't like to talk about. Perfering his ship he often talks to his ship. one major word to discribe him would be stubborn another parranoid
Appearance: about five foot five, black hair brown eyes, pale skin
Are you a smoker?: yes
Phobia: fear of tablets (i don't know the name)
Are you cold blooded?: no
Right after the ship leaves the planet, what question comes on your mind?: "can i ever trust again?"
space fear one


Last edited by Nova lazzara on Fri Nov 14, 2014 8:11 am, edited 1 time in total.

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Tue Nov 11, 2014 7:59 pm 

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Name: Johan Lieberman
Age: 30 years
Role: Soldier
Gender: Male
Personality:Dutiful and loyal to a fault, Hanz's family has a long history of military service which reflected greatly upon him. He sees himself as a protector of good and justice and blindly follows the orders given to him. Though he may have second thoughts about things sometimes, he will keep it to himself, placing the chain of command above himself.
Appearance:Hanz is a fine specimen of a caucasion man, he stands at 1M85 tall and weighs 80 kilograms. His hair is blonde and is shaven in a buzz-cut, his eyes are blue . He is always in uniform when on duty and is usually not too casually clothed even when off-duty.
Are you a smoker?: No
Phobia: Cosmic sounds
Are you cold blooded?:No
Right after the ship leaves the planet, what question comes on your mind?: Will this mission be a succes... no, I shouldn't think like that!


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 9:41 am 

Mad >:(


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So, how will we play?

I wish I opened this RP in Alpha, but I know you people in Alpha-Level so it won't be a problem. Anyways, I'm going to start a Chapter(I'll say it). In every chapter, you'll play and I'll narrate, give you missions and etc. You can interact with each other, do something in ship in your free time.

Anyways, I said your ship has Robot Medic. It's a strange robot, I have to say it first. It's annoying. It turns itself "on" without a reason. It will speak too much. It even claims to be "male", and already gave himself a name: Hermann. Really, this robot is annoying.

I'll tell you when you found a planet that you didn't get a single word for(example) 2500 years. Then, I'll let you people to describe it. You landed on planet, I'll let you describe the aliens you'll meet.(Well, Not always. But sometimes, you know.)

We'll do it very good I promise Crew. Just, try not to die, ok? :D

Relations and History of the Crew:

Now, it's an important part I think. Some crew members know each other. Some don't know:

Captain: Captain started in Gunner Crew, in a Destroyer. He ranked up to the 3rd Gunner. Now, he is your captain. Captain, current Gunner and Günther knows each other. Both Gunner Hans and Soldier Günther loyal to the Captain of the ship. Captain is very battle hardened, very experienced. He doesn't know other Soldier Johan, scientist and engineer. Once, Captain Klaus ordered Günther to execute 2nd Gunner in the ship, Günther did it without questioning.

Gunner: He missed an important shot once when he was with Captain Klaus. Klaus didn't mind it, these things happen in battles. But, Gunner Hans never forgave himself. Because of his fault, 30 crew members died in the Battleship, most of them were experienced gunners. He knows Günther, as he was with the captain in different missions. He knows Captain and Günther. He doesn't know Johan, Scientist and Engineer.

Scientist: The only civilian in the ship. Nobody knows her, and she doesn't know anyone. She is a great scientist, a great mind.

Günther: He is a Soldier, in the Space Marine Corps. He was in many land battles, and he is very battle hardened. Then, he joined to the Captain Klaus' ship crew and fought against boarding enemies. Once, Humans made operation to take over one of the Moscle's Flagship, he was in that mission. He met with Johan there, and vouched for Johan for current mission. Once, Captain Klaus ordered him to kill 2nd gunner in the ship. Günther did it without questioning. Günther doesn't know Scientist and Engineer, but he knows other people.

Engineer: Zelinda only knows Johan. She was operating devices in that special operation, to take over Moscle Flagship. She is a great mind too, and very good at her job. She can operate almost everything, that's why she is chosen for the mission. She only knows Johan, and doesn't know anyone else.

Johan: The second soldier in ship. He met with Günther on that special operation. Johan is very battle hardened too, he was in Space Marine Corps too just like Günther. Johan also knows Engineer Zelinda. Johan doesn't know Captain, Gunner and Scientist.

------------------------------------------------------------------------

More Basic Information:

-Do you know that KMS Rommel has PC for every crew member, has many video games in case they get bored and has tons of films?

-The biggest Empire Flagship is KMS Bismarck.

-KMS Rommel is not named after Erwin Rommel. There is a Battleship named KMS Rommel after General Erwin Rommel. This Patrol ship named after Erwin Rommel's grand grandson, who became Führer once and got assasinated.

-KMS Rommel has Vehichle like I said. What can this baby do?

*It has a 50. Cal. MG that shoots blue bullets.
*It has goddamn rocket launchers!
*It has two laser MGs, shooting laser rapidatly!
*This baby can go from every terrain and can camouflage in every terrain.
*This motherf***** is so fast.
*Best armour for land vehicles, just like panzers.
*This thing consumes very little fuel! Diesel motors.

Armours:

Ship armour is just perfect, don't mind that as long as engineer operating them. But, what about armours for humans?

Black Combat Armour: It is mostly for special forces or ranked soldiers. Now, this thing can stop many thing, only high caliber ammos can penetrate it! It can resist against many explosives. The helmet is great. A car just hit you? Check the car first to see damage. This armour protects your bones! But, if a car hits you, it will still hurt like hell. Incendiary ammo? Nope, you can't burn this baby. It really protects you. It's actually stolen Moscle technology btw. It can camouflage in every terrain, and it has some life-support things. You know. Helmet is also gas-mask for many places. It's also very flexible!

Black Armour: This thing is... Just don't have camouflage thing, and some other military things.

Those are the armours you'll use. Captain, Gunner and two soldiers have Black Combat Armour. Engineer and Scientist have Black Armour. It's called Black Armour, because it's black normally.

Uniforms:

Very cool grey Wehrmacht uniforms!

What if we run out of fuel...

I'll direct you to nearest outpost.

I think it's enough. I'm ready to answer all questions. The game will start in 2 days! Heil!

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 12:05 pm 

PLaying SQUAD with TASQ

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Let's name Erwin Rommel's great grandson who rose to the position of Fuhrer. I suggest our ship be named, KMS Otto G. Rommel.
Affectionately known as the "Ogre".

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 12:14 pm 

Mad >:(


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That can be cool actually. I checked my notes, I noted him as Fritz Rommel. Why not Otto Fritz Rommel?

So, how to name the ship? KMS Otto F. Rommel?

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 1:26 pm 

PLaying SQUAD with TASQ

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hellrazor wrote:
How to name the ship? KMS Otto F. Rommel?

Yes. Technically, when you mention a ship's name, it should be italicized: KMS Otto F. Rommel
But if you are simply referring to the ship in casual conversation inside quotations, that isn't necessary. Even a casual reference to the Rommel would not require italics.

Well there goes the "Ogre" moniker. "Ofer"? anyone? /groan.

_________________
I am playing no game. I am writing a story that maybe a few of you will enjoy.
I am in Eastern Standard Time zone (GMT -5)
ImageImage
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My Characters
My Writing Styles
Galileo Corporation
Modern Wargaming Rules
Bakushima; Fantasy Feudal Japan

Best Days for RPing
Fri - Sun

Attitude | +
"The longer I live, the more I realize the impact of attitude on life. Attitude to me is more important than facts. It is more important than the past, than education, than money, than circumstances, than failures, than success, than what other people think or say or do. It is more important than appearance, gift, or skill. It will make or break a company...a church...a home. The remarkable thing is we have a choice every day regarding the attitude we will embrace for that day. We cannot change our past...we cannot change the fact that people will act in a certain way. We cannot change the inevitable. The only thing we can do is play on the string we have, and that is our attitude. I am convinced that life is 10 percent what happens to me and 90 percent how I react to it. And so it is with you... we are in charge of our attitudes. "
~ Charles Swindoll


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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 2:22 pm 

Mad >:(


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Ofer, nice.

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 8:15 pm 

Hello everyone. Please feel free to speak to me. I am so lonely.

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hellrazor, I haven't forgotten you. I broke a couple teeth and I had them taken out today. But put me done for a female scientist, ok?

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 9:11 pm 

Mad >:(


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Sadly player limit is full.

How about being GM with me?

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 Post subject: Re: KMS Rommel-OOC-
PostPosted: Wed Nov 12, 2014 9:12 pm 

Hello everyone. Please feel free to speak to me. I am so lonely.

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What will I be able to do?

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Greetings! My name is Rosewoode. I am over 21 and a female.
I enjoy a good RP and will do my best to create interesting RPs. If you have an RP that you wish to do with me, please let me know!
I can and often post several times a day. I hope to find some new RP friends.


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